project( '4jcraft', ['cpp', 'c'], version: '0.1.0', meson_version: '>= 1.7', default_options: [ 'cpp_std=c++23', 'warning_level=0', 'buildtype=debug', # for now 'unity=on', # merge source files per target 'unity_size=8', # TODO: mess around with this 'b_pch=true', # precompiled headers ], ) pymod = import('python') python = pymod.find_installation('python3', required: true) cc = meson.get_compiler('cpp') use_gles = get_option('renderer') == 'gles' global_cpp_defs = [ '-DSPLIT_SAVES', '-D_LARGE_WORLDS', '-D_EXTENDED_ACHIEVEMENTS', '-D_DEBUG_MENUS_ENABLED', '-D_DEBUG', '-DDEBUG', ] if host_machine.system() == 'linux' global_cpp_defs += ['-Dlinux', '-D__linux', '-D__linux__'] endif if use_gles global_cpp_defs += ['-DGLES'] endif add_project_arguments(global_cpp_defs, language: ['cpp', 'c']) global_cpp_args = [ '-fpermissive', '-Wshift-count-overflow', '-pipe', ] add_project_arguments(global_cpp_args, language: 'cpp') sdl2_dep = dependency('sdl2') thread_dep = dependency('threads') dl_dep = cc.find_library('dl', required: true) # GLES vs Desktop GL if use_gles gl_dep = dependency('glesv2', required: true) glu_dep = dependency('', required: false) else gl_dep = dependency('gl', required: true) glu_dep = dependency('glu', required: true) endif stb = subproject('stb').get_variable('stb_inc') stb_dep = declare_dependency(include_directories: stb) miniaudio_dep = dependency('miniaudio') subdir('4J.Render') subdir('4J.Input') subdir('4J.Profile') subdir('4J.Storage') subdir('Minecraft.Assets') subdir('Minecraft.World') subdir('Minecraft.Client')