#include "../Platform/stdafx.h" #include "../../Minecraft.Client/Minecraft.h" #include "FoliageColor.h" // 4J Stu - Don't use this any more // intArray FoliageColor::pixels; // // void FoliageColor::init(intArray pixels) //{ // int *oldData = FoliageColor::pixels.data; // FoliageColor::pixels = pixels; // delete[] oldData; //} // // int FoliageColor::get(double temp, double rain) //{ // rain *= temp; // int x = (int) ((1 - temp) * 255); // int y = (int) ((1 - rain) * 255); // int returnVal = pixels[y << 8 | x]; // return returnVal; //} int FoliageColor::getEvergreenColor() { return Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Foliage_Evergreen); // return 0x619961; } int FoliageColor::getBirchColor() { return Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Foliage_Birch); // return 0x80a755; } int FoliageColor::getDefaultColor() { return Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Foliage_Default); // return 0x48b518; }