#pragma once #include "Item.h" class ShearsItem : public Item { public: ShearsItem(int itemId); virtual bool mineBlock(std::shared_ptr itemInstance, Level* level, int tile, int x, int y, int z, std::shared_ptr owner); virtual bool canDestroySpecial(Tile* tile); virtual float getDestroySpeed(std::shared_ptr itemInstance, Tile* tile); };