#pragma once #include "Item.h" class LeashItem : public Item { public: LeashItem(int id); bool useOn(std::shared_ptr itemInstance, std::shared_ptr player, Level* level, int x, int y, int z, int face, float clickX, float clickY, float clickZ, bool bTestUseOnOnly = false); static bool bindPlayerMobs(std::shared_ptr player, Level* level, int x, int y, int z); static bool bindPlayerMobsTest(std::shared_ptr player, Level* level, int x, int y, int z); };