#pragma once #include "../WorldGen/Biomes/Biome.h" #include "../WorldGen/Biomes/ForestBiome.h" #include "../WorldGen/Biomes/HellBiome.h" #include "../WorldGen/Biomes/RainforestBiome.h" #include "../WorldGen/Biomes/IceBiome.h" #include "../WorldGen/Biomes/MushroomIslandBiome.h" #include "../WorldGen/Biomes/TheEndBiome.h" #include "../WorldGen/Structures/TheEndBiomeDecorator.h" #include "../WorldGen/Features/WaterlilyFeature.h" #include "../WorldGen/Biomes/SwampBiome.h" #include "../WorldGen/Biomes/TaigaBiome.h" #include "../Level/Storage/LevelSource.h" #include "../WorldGen/Biomes/BiomeSource.h" #include "../WorldGen/Biomes/FixedBiomeSource.h" // 1.8.2 #include "../WorldGen/Biomes/BiomeCache.h" #include "../WorldGen/Biomes/BiomeDecorator.h" #include "../WorldGen/Biomes/DesertBiome.h" #include "../WorldGen/Biomes/ExtremeHillsBiome.h" #include "../WorldGen/Biomes/OceanBiome.h" #include "../WorldGen/Biomes/PlainsBiome.h" #include "../WorldGen/Biomes/RiverBiome.h" // 1.1 #include "../WorldGen/Biomes/BeachBiome.h" // 1.2.3 #include "../WorldGen/Biomes/JungleBiome.h"