#pragma once #include "../Entities/Enemy.h" #include "../Entities/Monster.h" #include "../Entities/Mobs/Creeper.h" #include "../Entities/Mobs/Ghast.h" #include "../Entities/Mobs/Giant.h" #include "../Entities/Mobs/Zombie.h" #include "../Entities/Mobs/PigZombie.h" #include "../Entities/Mobs/Skeleton.h" #include "../Entities/Mobs/Slime.h" #include "../Entities/Mobs/Spider.h" // 1.8.2 #include "../Entities/Mobs/CaveSpider.h" #include "../Entities/Mobs/EnderMan.h" #include "../Entities/Mobs/Silverfish.h" // 1.0.1 #include "../Entities/Mobs/Blaze.h" #include "../Entities/Mobs/LavaSlime.h" // 1.6.4 #include "../Entities/Mobs/RangedAttackMob.h" #include "../Entities/Mobs/SharedMonsterAttributes.h" #include "../Entities/Mobs/Witch.h"