#pragma once #include "../Entities/Mobs/Creature.h" #include "../Entities/SyncedEntityData.h" #include "../Entities/Entity.h" #include "../Entities/EntityEvent.h" #include "../Level/Storage/EntityIO.h" #include "../Entities/EntityPos.h" #include "../Entities/FlyingMob.h" #include "../Entities/Mob.h" #include "../Entities/MobCategory.h" #include "../Entities/Mobs/Painting.h" #include "../Entities/PathfinderMob.h" // 1.8.2 #include "../Util/DelayedRelease.h" #include "../Entities/Mobs/ExperienceOrb.h" // 1.0.1 #include "../Entities/MobType.h" // TU9 #include "../Entities/Mobs/ItemFrame.h" // 1.2.3 #include "../Entities/Mobs/AgeableMob.h" #include "../Entities/TamableAnimal.h" // 1.6.4 #include "../Entities/LeashFenceKnotEntity.h" #include "../Entities/Mobs/MobGroupData.h" #include "../Entities/OwnableEntity.h" #include "../Entities/EntitySelector.h" #include "../Entities/LivingEntity.h"