#pragma once #include "../Network/Packets/AddEntityPacket.h" #include "../Network/Packets/AddGlobalEntityPacket.h" #include "../Network/Packets/AddMobPacket.h" #include "../Network/Packets/AddPaintingPacket.h" #include "../Network/Packets/AddPlayerPacket.h" #include "../Network/Packets/AnimatePacket.h" #include "../Network/Packets/AwardStatPacket.h" #include "../Network/Packets/BlockRegionUpdatePacket.h" #include "../Network/Packets/ChatPacket.h" #include "../Network/Packets/ChunkTilesUpdatePacket.h" #include "../Network/Packets/ChunkVisibilityPacket.h" #include "../Network/Packets/ComplexItemDataPacket.h" #include "../Network/Packets/ContainerAckPacket.h" #include "../Network/Packets/ContainerClickPacket.h" #include "../Network/Packets/ContainerClosePacket.h" #include "../Network/Packets/ContainerOpenPacket.h" #include "../Network/Packets/ContainerSetContentPacket.h" #include "../Network/Packets/ContainerSetDataPacket.h" #include "../Network/Packets/ContainerSetSlotPacket.h" #include "../Network/Packets/DisconnectPacket.h" #include "../Network/Packets/EntityActionAtPositionPacket.h" #include "../Network/Packets/EntityEventPacket.h" #include "../Network/Packets/ExplodePacket.h" #include "../Network/Packets/GameEventPacket.h" #include "../Network/Packets/InteractPacket.h" #include "../Network/Packets/KeepAlivePacket.h" #include "../Network/Packets/LevelEventPacket.h" #include "../Network/Packets/LoginPacket.h" #include "../Network/Packets/MoveEntityPacket.h" #include "../Network/Packets/MoveEntityPacketSmall.h" #include "../Network/Packets/MovePlayerPacket.h" #include "../Network/Packets/Packet.h" #include "../Network/Packets/PacketListener.h" #include "../Network/Packets/PlayerActionPacket.h" #include "../Network/Packets/PlayerCommandPacket.h" #include "../Network/Packets/PlayerInputPacket.h" #include "../Network/Packets/PreLoginPacket.h" #include "../Network/Packets/RemoveEntitiesPacket.h" #include "../Network/Packets/RespawnPacket.h" #include "../Network/Packets/SetCarriedItemPacket.h" #include "../Network/Packets/SetEntityDataPacket.h" #include "../Network/Packets/SetEntityMotionPacket.h" #include "../Network/Packets/SetEquippedItemPacket.h" #include "../Network/Packets/SetHealthPacket.h" #include "../Network/Packets/SetEntityLinkPacket.h" #include "../Network/Packets/SetSpawnPositionPacket.h" #include "../Network/Packets/SetTimePacket.h" #include "../Network/Packets/SignUpdatePacket.h" #include "../Network/Packets/TakeItemEntityPacket.h" #include "../Network/Packets/TeleportEntityPacket.h" #include "../Network/Packets/TileEventPacket.h" #include "../Network/Packets/TileUpdatePacket.h" #include "../Network/Packets/UseItemPacket.h" // 1.8.2 Added #include "../Network/Packets/AddExperienceOrbPacket.h" #include "../Network/Packets/GetInfoPacket.h" #include "../Network/Packets/PlayerInfoPacket.h" #include "../Network/Packets/RemoveMobEffectPacket.h" #include "../Network/Packets/SetCreativeModeSlotPacket.h" #include "../Network/Packets/SetExperiencePacket.h" #include "../Network/Packets/UpdateMobEffectPacket.h" // 1.0.1 Added #include "../Network/Packets/ContainerButtonClickPacket.h" #include "../Network/Packets/TileEntityDataPacket.h" // 1.1 Added (TU9) #include "../Network/Packets/CustomPayloadPacket.h" // 1.2.3 #include "../Network/Packets/RotateHeadPacket.h" // 1.3.2 #include "../Network/Packets/ChatAutoCompletePacket.h" #include "../Network/Packets/ClientCommandPacket.h" #include "../Network/Packets/ClientInformationPacket.h" #include "../Network/Packets/ClientProtocolPacket.h" #include "../Network/Packets/LevelSoundPacket.h" #include "../Network/Packets/PlayerAbilitiesPacket.h" #include "../Network/Packets/ServerAuthDataPacket.h" #include "../Network/Packets/TileDestructionPacket.h" // 1.6.4 #include "../Network/Packets/LevelParticlesPacket.h" #include "../Network/Packets/SetDisplayObjectivePacket.h" #include "../Network/Packets/SetObjectivePacket.h" #include "../Network/Packets/SetPlayerTeamPacket.h" #include "../Network/Packets/SetScorePacket.h" #include "../Network/Packets/TileEditorOpenPacket.h" #include "../Network/Packets/UpdateAttributesPacket.h" // 4J Added #include "../Network/Packets/CraftItemPacket.h" #include "../Network/Packets/TradeItemPacket.h" #include "../Network/Packets/DebugOptionsPacket.h" #include "../Network/Packets/ServerSettingsChangedPacket.h" #include "../Network/Packets/TexturePacket.h" #include "../Network/Packets/TextureAndGeometryPacket.h" #include "../Network/Packets/ChunkVisibilityAreaPacket.h" #include "../Network/Packets/UpdateProgressPacket.h" #include "../Network/Packets/TextureChangePacket.h" #include "../Network/Packets/TextureAndGeometryChangePacket.h" #include "../Network/Packets/UpdateGameRuleProgressPacket.h" #include "../Network/Packets/KickPlayerPacket.h" #include "../Network/Packets/XZPacket.h" #include "../Network/Packets/GameCommandPacket.h"