#pragma once #include "../Core/Behavior.h" #include "../Core/BlockSource.h" #include "../Core/BlockSourceImpl.h" #include "../Core/BehaviorRegistry.h" #include "../Core/DispenseItemBehavior.h" #include "../Core/DefaultDispenseItemBehavior.h" #include "../Core/AbstractProjectileDispenseBehavior.h" #include "../Core/ItemDispenseBehaviors.h" #include "../Core/FacingEnum.h" #include "../Core/LocatableSource.h" #include "../Core/Location.h" #include "../Core/Position.h" #include "../Core/PositionImpl.h" #include "../Core/Source.h"