#pragma once #include "MinecartContainer.h" class MinecartChest : public MinecartContainer { public: eINSTANCEOF GetType() { return eTYPE_MINECART_CHEST; }; static Entity* create(Level* level) { return new MinecartChest(level); } public: MinecartChest(Level* level); MinecartChest(Level* level, double x, double y, double z); // 4J added virtual int getContainerType(); virtual void destroy(DamageSource* source); virtual unsigned int getContainerSize(); virtual int getType(); virtual Tile* getDefaultDisplayTile(); virtual int getDefaultDisplayOffset(); };