#include "../Platform/stdafx.h" #include "../Headers/net.minecraft.world.level.h" #include "../Headers/net.minecraft.world.entity.item.h" #include "HeavyTile.h" #include "FireTile.h" bool HeavyTile::instaFall = false; HeavyTile::HeavyTile(int type, bool isSolidRender) : Tile(type, Material::sand, isSolidRender) {} HeavyTile::HeavyTile(int type, Material* material, bool isSolidRender) : Tile(type, material, isSolidRender) {} void HeavyTile::onPlace(Level* level, int x, int y, int z) { level->addToTickNextTick(x, y, z, id, getTickDelay(level)); } void HeavyTile::neighborChanged(Level* level, int x, int y, int z, int type) { level->addToTickNextTick(x, y, z, id, getTickDelay(level)); } void HeavyTile::tick(Level* level, int x, int y, int z, Random* random) { if (!level->isClientSide) { checkSlide(level, x, y, z); } } void HeavyTile::checkSlide(Level* level, int x, int y, int z) { int x2 = x; int y2 = y; int z2 = z; if (isFree(level, x2, y2 - 1, z2) && y2 >= 0) { int r = 32; if (instaFall || !level->hasChunksAt(x - r, y - r, z - r, x + r, y + r, z + r)) { level->removeTile(x, y, z); while (isFree(level, x, y - 1, z) && y > 0) y--; if (y > 0) { level->setTileAndUpdate(x, y, z, id); } } else if (!level->isClientSide) { // 4J added - don't do anything just now if we can't create any new // falling tiles if (!level->newFallingTileAllowed()) { level->addToTickNextTick(x, y, z, id, getTickDelay(level)); return; } std::shared_ptr e = std::shared_ptr( new FallingTile(level, x + 0.5f, y + 0.5f, z + 0.5f, id, level->getData(x, y, z))); falling(e); level->addEntity(e); } } } void HeavyTile::falling(std::shared_ptr entity) {} int HeavyTile::getTickDelay(Level* level) { return 2; } bool HeavyTile::isFree(Level* level, int x, int y, int z) { int t = level->getTile(x, y, z); if (t == 0) return true; if (t == Tile::fire_Id) return true; Material* material = Tile::tiles[t]->material; if (material == Material::water) return true; if (material == Material::lava) return true; return false; } void HeavyTile::onLand(Level* level, int xt, int yt, int zt, int data) {}