#pragma once #include "Goal.h" class EntityHorse; class RunAroundLikeCrazyGoal : public Goal { private: EntityHorse* horse; // Owner double speedModifier; double posX, posY, posZ; public: RunAroundLikeCrazyGoal(EntityHorse* mob, double speedModifier); bool canUse(); void start(); bool canContinueToUse(); void tick(); };