#pragma once #include "Goal.h" class PlayGoal : public Goal { private: Villager* mob; std::weak_ptr followFriend; double speedModifier; double wantedX, wantedY, wantedZ; int playTime; public: PlayGoal(Villager* mob, double speedModifier); virtual bool canUse(); virtual bool canContinueToUse(); virtual void start(); virtual void stop(); virtual void tick(); };