#pragma once #include #include "AbstractContainerScreen.h" #include "../../../Minecraft.World/Headers/net.minecraft.world.entity.animal.h" class HorseInventoryScreen : public AbstractContainerScreen { public: HorseInventoryScreen(std::shared_ptr inventory, std::shared_ptr horseContainer, std::shared_ptr horse); virtual void init() override; virtual void renderLabels() override; virtual void renderBg(float a) override; virtual void render(int xm, int ym, float a) override; private: std::shared_ptr inventory; std::shared_ptr horseContainer; std::shared_ptr horse; float xMouse, yMouse; };