#pragma once #include "AbstractContainerScreen.h" #include "../../../Minecraft.World/Containers/EnchantmentMenu.h" class EnchantmentScreen : public AbstractContainerScreen { public: EnchantmentScreen(std::shared_ptr inventory, Level* level, int x, int y, int z); virtual ~EnchantmentScreen(); void init() override; void removed() override; void tick() override; void mouseClicked(int mouseX, int mouseY, int buttonNum) override; void renderLabels() override; void renderBg(float a) override; void render(int xm, int ym, float a) override; private: std::shared_ptr inventory; EnchantmentMenu* enchantMenu; float xMouse, yMouse; Random random; // 4jcraft: brought over from UIControl_EnchantmentBook int bookTick; float flip, oFlip, flipT, flipA; float open, oOpen; std::shared_ptr last; // 4jcraft: brought over from UIControl_EnchantmentButton class EnchantmentNames { public: static EnchantmentNames instance; private: Random random; std::vector words; EnchantmentNames(); public: std::wstring getRandomName(); }; std::wstring enchantNames[3]; int lastCosts[3]; };