#pragma once #include "TexturePack.h" class BufferedImage; class AbstractTexturePack : public TexturePack { private: const std::uint32_t id; const std::wstring name; protected: File* file; std::wstring texname; std::wstring m_wsWorldName; std::wstring desc1; std::wstring desc2; std::uint8_t* m_iconData; std::uint32_t m_iconSize; std::uint8_t* m_comparisonData; std::uint32_t m_comparisonSize; TexturePack* fallback; ColourTable* m_colourTable; protected: BufferedImage* iconImage; private: int textureId; protected: AbstractTexturePack(std::uint32_t id, File* file, const std::wstring& name, TexturePack* fallback); private: static std::wstring trim(std::wstring line); protected: virtual void loadIcon(); virtual void loadComparison(); virtual void loadDescription(); virtual void loadName(); public: virtual InputStream* getResource(const std::wstring& name, bool allowFallback); // throws IOException // 4J Removed do to current override in TexturePack class // virtual InputStream *getResource(const std::wstring &name); //throws // IOException virtual DLCPack* getDLCPack() = 0; protected: virtual InputStream* getResourceImplementation( const std::wstring& name) = 0; // throws IOException; public: virtual void unload(Textures* textures); virtual void load(Textures* textures); virtual bool hasFile(const std::wstring& name, bool allowFallback); virtual bool hasFile(const std::wstring& name) = 0; virtual std::uint32_t getId(); virtual std::wstring getName(); virtual std::wstring getDesc1(); virtual std::wstring getDesc2(); virtual std::wstring getWorldName(); virtual std::wstring getAnimationString(const std::wstring& textureName, const std::wstring& path, bool allowFallback); protected: virtual std::wstring getAnimationString(const std::wstring& textureName, const std::wstring& path); void loadDefaultUI(); void loadDefaultColourTable(); void loadDefaultHTMLColourTable(); public: virtual BufferedImage* getImageResource(const std::wstring& File, bool filenameHasExtension = false, bool bTitleUpdateTexture = false, const std::wstring& drive = L""); virtual void loadColourTable(); virtual void loadUI(); virtual void unloadUI(); virtual std::wstring getXuiRootPath(); virtual std::uint8_t* getPackIcon(std::uint32_t& imageBytes); virtual std::uint8_t* getPackComparison(std::uint32_t& imageBytes); virtual unsigned int getDLCParentPackId(); virtual unsigned char getDLCSubPackId(); virtual ColourTable* getColourTable() { return m_colourTable; } virtual ArchiveFile* getArchiveFile() { return nullptr; } };