#pragma once #include "../../Minecraft.World/Commands/CommandDispatcher.h" #include "../../Minecraft.World/Commands/AdminLogCommand.h" class ServerCommandDispatcher : public CommandDispatcher, public AdminLogCommand { public: ServerCommandDispatcher(); void logAdminCommand(std::shared_ptr source, int type, ChatPacket::EChatPacketMessage messageType, const std::wstring& message = L"", int customData = -1, const std::wstring& additionalMessage = L""); };