// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #ifdef _WINDOWS64 #include "Minecraft.Client/Windows64/Windows64_App.h" #include "Minecraft.Client/Windows64/XML/ATGXmlParser.h" #include "Minecraft.Client/Common/src/Audio/SoundEngine.h" #include "Minecraft.Client/Windows64/Iggy/include/iggy.h" #include "Minecraft.Client/Windows64/Iggy/gdraw/gdraw_d3d11.h" #include "Minecraft.Client/Windows64/Windows64_UIController.h" #else #include "Minecraft.Client/Linux/Stubs/LinuxStubs.h" #include "Minecraft.Client/Linux/Linux_App.h" #include "Minecraft.Client/Linux/Iggy/include/iggy.h" #include "Minecraft.Client/Common/src/Audio/SoundEngine.h" #include "Minecraft.Client/Linux/Linux_UIController.h" #endif