#include "Minecraft.World/Header Files/stdafx.h" #include "TutorialMessage.h" TutorialMessage::TutorialMessage( int messageId, bool limitRepeats /*= false*/, unsigned char numRepeats /*= TUTORIAL_MESSAGE_DEFAULT_SHOW*/) : messageId(messageId), limitRepeats(limitRepeats), numRepeats(numRepeats), timesShown(0) {} bool TutorialMessage::canDisplay() { return !limitRepeats || (timesShown < numRepeats); } const wchar_t* TutorialMessage::getMessageForDisplay() { if (!canDisplay()) return L""; if (limitRepeats) ++timesShown; return app.GetString(messageId); }