cmake_minimum_required(VERSION 3.16.0 FATAL_ERROR) project(4J_Storage CXX) add_library(${PROJECT_NAME}) target_sources(${PROJECT_NAME} PRIVATE 4J_Storage.cpp STO_DLC.cpp STO_Main.cpp STO_SaveGame.cpp stdafx.cpp ) target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ) # Mimic cmake converter behaviour target_precompile_headers(${PROJECT_NAME} PRIVATE "$<$:${CMAKE_CURRENT_SOURCE_DIR}/stdafx.h>" )