#include "../Platform/stdafx.h" #include "../Headers/net.minecraft.commands.h" #include "CommandDispatcher.h" int CommandDispatcher::performCommand(std::shared_ptr sender, EGameCommand command, byteArray commandData) { AUTO_VAR(it, commandsById.find(command)); if (it != commandsById.end()) { Command* command = it->second; if (command->canExecute(sender)) { command->execute(sender, commandData); } else { #ifndef _CONTENT_PACKAGE sender->sendMessage( L"\u00A7cYou do not have permission to use this command."); #endif } } else { app.DebugPrintf("Command %d not found!\n", command); } return 0; } Command* CommandDispatcher::addCommand(Command* command) { commandsById[command->getId()] = command; commands.insert(command); return command; }