#include "../../Platform/stdafx.h" #include "CraftingScreen.h" #include "../../Textures/Textures.h" #include "../../Player/MultiPlayerLocalPlayer.h" #include "../../../Minecraft.World/Headers/net.minecraft.locale.h" #include "../../../Minecraft.World/Headers/net.minecraft.world.inventory.h" #ifdef ENABLE_JAVA_GUIS ResourceLocation GUI_CRAFTING_LOCATION = ResourceLocation(TN_GUI_CRAFTING); #endif CraftingScreen::CraftingScreen(std::shared_ptr inventory, Level* level, int x, int y, int z) : AbstractContainerScreen(new CraftingMenu(inventory, level, x, y, z)) { this->inventory = inventory; } void CraftingScreen::removed() { AbstractContainerScreen::removed(); menu->removed(std::dynamic_pointer_cast(minecraft->player)); } void CraftingScreen::renderLabels() { font->draw(Language::getInstance()->getElement(L"container.crafting"), 8 + 16 + 4, 2 + 2 + 2, 0x404040); font->draw(inventory->getName(), 8, imageHeight - 96 + 2, 0x404040); } void CraftingScreen::renderBg(float a) { #ifdef ENABLE_JAVA_GUIS glColor4f(1, 1, 1, 1); minecraft->textures->bindTexture(&GUI_CRAFTING_LOCATION); int xo = (width - imageWidth) / 2; int yo = (height - imageHeight) / 2; this->blit(xo, yo, 0, 0, imageWidth, imageHeight); #endif }