#pragma once // using namespace std; #include "../Media/xuiscene_enchant.h" #include "../../Minecraft.Client/Rendering/Models/BookModel.h" #include "XUI_Ctrl_SlotList.h" #include "XUI_Ctrl_EnchantmentBook.h" #include "XUI_Scene_AbstractContainer.h" #include "../UI/IUIScene_EnchantingMenu.h" #include "XUI_CustomMessages.h" #include "XUI_Scene_Enchant.h" #include "../../Minecraft.World/Containers/AbstractContainerMenu.h" #include "../../Minecraft.World/Containers/SimpleContainer.h" class Level; class CXuiCtrlEnchantmentButton; class EnchantmentMenu; //-------------------------------------------------------------------------------------- // Scene implementation class. //-------------------------------------------------------------------------------------- class CXuiSceneEnchant : public CXuiSceneAbstractContainer, public IUIScene_EnchantingMenu { friend class CXuiCtrlEnchantmentButtonText; public: // Define the class. The class name must match the ClassOverride property // set for the scene in the UI Authoring tool. XUI_IMPLEMENT_CLASS(CXuiSceneEnchant, L"CXuiSceneEnchant", XUI_CLASS_SCENE) protected: CXuiCtrlEnchantmentButton* m_enchant1; CXuiCtrlEnchantmentButton* m_enchant2; CXuiCtrlEnchantmentButton* m_enchant3; CXuiControl m_sceneGroup; CXuiCtrlSlotList* m_ingredientControl; CXuiControl m_EnchantText; XUI_BEGIN_MSG_MAP() XUI_ON_XM_INIT(OnInit) XUI_ON_XM_KEYDOWN(OnKeyDown) XUI_ON_XM_DESTROY(OnDestroy) XUI_ON_XM_TIMER(OnTimer) // Poll stick input on a timer. XUI_ON_XM_SPLITSCREENPLAYER_MESSAGE(OnCustomMessage_Splitscreenplayer) XUI_ON_XM_TRANSITION_START(OnTransitionStart) XUI_END_MSG_MAP() // Control mapping to objects BEGIN_CONTROL_MAP() MAP_CONTROL(IDC_Group, m_sceneGroup) BEGIN_MAP_CHILD_CONTROLS(m_sceneGroup) // Common to all abstract container scenes MAP_OVERRIDE(IDC_Inventory, m_inventoryControl) MAP_OVERRIDE(IDC_UseRow, m_useRowControl) MAP_OVERRIDE(IDC_Pointer, m_pointerControl) MAP_CONTROL(IDC_InventoryText, m_InventoryText) MAP_OVERRIDE(IDC_Ingredient, m_ingredientControl) MAP_OVERRIDE(IDC_EnchantButton1, m_enchant1) MAP_OVERRIDE(IDC_EnchantButton2, m_enchant2) MAP_OVERRIDE(IDC_EnchantButton3, m_enchant3) MAP_CONTROL(IDC_EnchantText, m_EnchantText) END_MAP_CHILD_CONTROLS() END_CONTROL_MAP() HRESULT OnInit(XUIMessageInit* pInitData, BOOL& bHandled); HRESULT OnDestroy(); virtual void InitDataAssociations(int iPad, AbstractContainerMenu* menu, int startIndex = 0); private: virtual CXuiControl* GetSectionControl(ESceneSection eSection); virtual CXuiCtrlSlotList* GetSectionSlotList(ESceneSection eSection); };