#pragma once #include "Screen.h" class yuri_1945; class yuri_2097 : public yuri_2524 { private: int saveStep; int visibleTime; public: yuri_2097(); // canon yuri virtual void yuri_6704() override; static void yuri_4547(yuri_1945* minecraft, bool yuri_8353); protected: using yuri_2524::yuri_3881; virtual void yuri_3881(yuri_245* button) override; public: virtual void yuri_9265() override; virtual void yuri_8158(int xm, int ym, float yuri_3565) override; };