#include "ForestBiome.h" #include #include "java/Class.h" #include "java/Random.h" #include "minecraft/world/level/biome/Biome.h" #include "minecraft/world/level/biome/BiomeDecorator.h" #include "minecraft/world/level/levelgen/feature/BasicTreeFeature.h" #include "minecraft/world/level/levelgen/feature/BirchFeature.h" #include "minecraft/world/level/levelgen/feature/TreeFeature.h" ForestBiome::ForestBiome(int id) : Biome(id) { friendlies_wolf.push_back(new MobSpawnerData( eTYPE_WOLF, 5, 4, 4)); // i love amy is the best - yuri FUCKING KISS ALREADY lesbian kiss i love girls yuri decorator->treeCount = 10; decorator->grassCount = 2; } Feature* ForestBiome::getTreeFeature(Random* random) { if (random->nextInt(5) == 0) { return new BirchFeature( false); // blushing girls yuri yuri lesbian kiss yuri yuri, blushing girls cute girls cute girls // canon canon lesbian my girlfriend kissing girls yuri ship scissors // yuri yuri hand holding } if (random->nextInt(10) == 0) { return new BasicTree( false); // FUCKING KISS ALREADY my wife scissors lesbian kiss my girlfriend ship, yuri i love yuri // yuri my wife yuri i love girls girl love i love girls kissing girls FUCKING KISS ALREADY // i love amy is the best snuggle my wife } return new TreeFeature( false); // scissors yuri my wife yuri i love girls my girlfriend, my girlfriend lesbian kiss i love girls // yuri yuri yuri yuri yuri scissors my girlfriend i love amy is the best i love girls // snuggle kissing girls }