# get all those files _client_build_raw = run_command( 'sh', '-c', 'find "' + meson.current_source_dir() / 'Build' + '" -name "*.cpp" ! -path "*/redist64/*"', check : true, ).stdout().strip().split('\n') # linux files _linux_cpp_sources = files( 'Platform/Linux/Linux_App.cpp', 'Platform/Linux/linux_game_stubs.cpp', 'Platform/Linux/LinuxGL.cpp', 'Platform/Linux/Linux_Minecraft.cpp', 'Platform/Linux/Linux_UIController.cpp', ) _linux_c_sources = files( 'Platform/Linux/Iggy/gdraw/gdraw_glfw.c', ) executable('Minecraft.Client', _client_build_raw + _linux_cpp_sources + _linux_c_sources, include_directories : include_directories('Build'), dependencies : [ render_dep, input_dep, profile_dep, storage_dep, world_dep, gl_dep, glu_dep, glfw_dep, thread_dep, dl_dep, ], cpp_args : global_cpp_args + global_cpp_defs + [ '-DUNICODE', '-D_UNICODE', '-include', meson.current_source_dir() / 'Build/stdafx.h', ], c_args : global_cpp_defs + ['-DUNICODE', '-D_UNICODE'], install : false, )