#include "../../Minecraft.World/Platform/stdafx.h" #include #include "XUI_InGameInfo.h" #include "../../Minecraft.Client/Player/ServerPlayer.h" #include "../../Minecraft.Client/Network/PlayerConnection.h" #include "../../Minecraft.Client/Network/PlayerList.h" #include "../../Minecraft.Client/MinecraftServer.h" #include "../../Minecraft.World/Util/StringHelpers.h" #include "../../Minecraft.Client/Rendering/EntityRenderers/PlayerRenderer.h" #include "XUI_InGamePlayerOptions.h" #include "../../Minecraft.Client/Minecraft.h" #include "../../Minecraft.Client/Player/MultiPlayerLocalPlayer.h" #include "../../Minecraft.Client/Network/ClientConnection.h" #include "../../Minecraft.World/Headers/net.minecraft.network.packet.h" #include "../../Minecraft.Client/Platform/Xbox/Network/NetworkPlayerXbox.h" #define IGNORE_KEYPRESS_TIMERID 0 #define TOOLTIP_TIMERID 1 #define IGNORE_KEYPRESS_TIME 100 //---------------------------------------------------------------------------------- // Performs initialization tasks - retrieves controls. //---------------------------------------------------------------------------------- HRESULT CScene_InGameInfo::OnInit(XUIMessageInit* pInitData, BOOL& bHandled) { m_bIgnoreKeyPresses = true; m_iPad = *(int*)pInitData->pvInitData; MapChildControls(); XuiControlSetText(m_gameOptionsButton, app.GetString(IDS_HOST_OPTIONS)); XuiControlSetText(m_title, app.GetString(IDS_PLAYERS_INVITE)); if (app.GetLocalPlayerCount() > 1) { app.AdjustSplitscreenScene(m_hObj, &m_OriginalPosition, m_iPad); } int playerCount = g_NetworkManager.GetPlayerCount(); m_playersCount = 0; for (int i = 0; i < playerCount; ++i) { INetworkPlayer* player = g_NetworkManager.GetPlayerByIndex(i); if (player != NULL) { m_players[i] = player->GetSmallId(); ++m_playersCount; } } g_NetworkManager.RegisterPlayerChangedCallback( m_iPad, &CScene_InGameInfo::OnPlayerChanged, this); INetworkPlayer* thisPlayer = g_NetworkManager.GetLocalPlayerByUserIndex(m_iPad); m_isHostPlayer = false; if (thisPlayer != NULL) m_isHostPlayer = thisPlayer->IsHost() == TRUE; Minecraft* pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[m_iPad]; if (!m_isHostPlayer && !localPlayer->isModerator()) { m_gameOptionsButton.SetEnable(FALSE); m_gameOptionsButton.SetShow(FALSE); playersList.SetFocus(m_iPad); } int keyX = IDS_TOOLTIPS_INVITE_FRIENDS; XPARTY_USER_LIST partyList; if ((XPartyGetUserList(&partyList) != XPARTY_E_NOT_IN_PARTY) && (partyList.dwUserCount > 1)) { keyX = IDS_TOOLTIPS_INVITE_PARTY; } if (g_NetworkManager.IsLocalGame()) keyX = -1; int keyA = -1; ui.SetTooltips(m_iPad, keyA, IDS_TOOLTIPS_BACK, keyX, -1); CXuiSceneBase::ShowDarkOverlay(m_iPad, TRUE); SetTimer(TOOLTIP_TIMERID, INGAME_INFO_TOOLTIP_TIMER); // get rid of the quadrant display if it's on CXuiSceneBase::HidePressStart(); SetTimer(IGNORE_KEYPRESS_TIMERID, IGNORE_KEYPRESS_TIME); return S_OK; } HRESULT CScene_InGameInfo::OnDestroy() { XuiKillTimer(m_hObj, TOOLTIP_TIMERID); g_NetworkManager.UnRegisterPlayerChangedCallback( m_iPad, &CScene_InGameInfo::OnPlayerChanged, this); return S_OK; } //---------------------------------------------------------------------------------- // Updates the UI when the list selection changes. //---------------------------------------------------------------------------------- HRESULT CScene_InGameInfo::OnNotifySelChanged( HXUIOBJ hObjSource, XUINotifySelChanged* pNotifySelChangedData, BOOL& bHandled) { if (hObjSource == playersList) { updateTooltips(); bHandled = TRUE; } return S_OK; } HRESULT CScene_InGameInfo::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHandled) { if (m_bIgnoreKeyPresses) return S_OK; // 4J-PB - ignore repeats to stop the scene displaying and quitting right // away if you hold the back button down if ((pInputData->dwKeyCode == VK_PAD_BACK) && (pInputData->dwFlags & XUI_INPUT_FLAG_REPEAT)) { rfHandled = TRUE; return S_OK; } ui.AnimateKeyPress(pInputData->UserIndex, pInputData->dwKeyCode); HRESULT hr = S_OK; switch (pInputData->dwKeyCode) { case VK_PAD_B: case VK_PAD_BACK: case VK_ESCAPE: CXuiSceneBase::PlayUISFX(eSFX_Back); app.CloseXuiScenes(pInputData->UserIndex); rfHandled = TRUE; break; case VK_PAD_Y: if (playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount)) { INetworkPlayer* player = g_NetworkManager.GetPlayerBySmallId( m_players[playersList.GetCurSel()]); if (player != NULL) { PlayerUID xuid = ((NetworkPlayerXbox*)player)->GetUID(); if (xuid != INVALID_XUID) hr = XShowGamerCardUI(pInputData->UserIndex, xuid); } } break; case VK_PAD_X: { if (!g_NetworkManager.IsLocalGame()) { XPARTY_USER_LIST partyList; if ((XPartyGetUserList(&partyList) != XPARTY_E_NOT_IN_PARTY) && (partyList.dwUserCount > 1)) { hr = XShowPartyUI(pInputData->UserIndex); } else { hr = XShowFriendsUI(pInputData->UserIndex); } } } break; } return hr; } //---------------------------------------------------------------------------------- // Handler for the button press message. //---------------------------------------------------------------------------------- HRESULT CScene_InGameInfo::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress* pNotifyPressData, BOOL& rfHandled) { // This assumes all buttons can only be pressed with the A button ui.AnimateKeyPress(pNotifyPressData->UserIndex, VK_PAD_A); if (hObjPressed == playersList) { INetworkPlayer* selectedPlayer = g_NetworkManager.GetPlayerBySmallId( m_players[playersList.GetCurSel()]); Minecraft* pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[m_iPad]; bool isOp = m_isHostPlayer || localPlayer->isModerator(); bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0; bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0; if (isOp && selectedPlayer != NULL && playersList.TreeHasFocus() && (playersList.GetItemCount() > 0) && (playersList.GetCurSel() < m_playersCount)) { bool editingHost = selectedPlayer->IsHost(); if ((cheats && (m_isHostPlayer || !editingHost)) || (!trust && (m_isHostPlayer || !editingHost)) || (m_isHostPlayer && !editingHost) #if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && \ defined(_DEBUG_MENUS_ENABLED)) || (m_isHostPlayer && editingHost) #endif ) { InGamePlayerOptionsInitData* pInitData = new InGamePlayerOptionsInitData(); pInitData->iPad = m_iPad; pInitData->networkSmallId = m_players[playersList.GetCurSel()]; pInitData->playerPrivileges = app.GetPlayerPrivileges(m_players[playersList.GetCurSel()]); app.NavigateToScene(m_iPad, eUIScene_InGamePlayerOptionsMenu, pInitData); } else if (selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem( g_NetworkManager.GetHostPlayer()) != TRUE) { // Only ops will hit this, can kick anyone not local and not // local to the host std::uint8_t* smallId = new std::uint8_t(); *smallId = m_players[playersList.GetCurSel()]; unsigned int uiIDA[2]; uiIDA[0] = IDS_CONFIRM_OK; uiIDA[1] = IDS_CONFIRM_CANCEL; StorageManager.RequestMessageBox( IDS_UNLOCK_KICK_PLAYER_TITLE, IDS_UNLOCK_KICK_PLAYER, uiIDA, 2, m_iPad, &CScene_InGameInfo::KickPlayerReturned, smallId, app.GetStringTable()); } } } else if (hObjPressed == m_gameOptionsButton) { app.NavigateToScene(pNotifyPressData->UserIndex, eUIScene_InGameHostOptionsMenu); } return S_OK; } HRESULT CScene_InGameInfo::OnTimer(XUIMessageTimer* pData, BOOL& rfHandled) { if (pData->nId == IGNORE_KEYPRESS_TIMERID) { XuiKillTimer(m_hObj, IGNORE_KEYPRESS_TIMERID); m_bIgnoreKeyPresses = false; } else { updateTooltips(); } return S_OK; } HRESULT CScene_InGameInfo::OnTransitionStart(XUIMessageTransition* pTransition, BOOL& bHandled) { if (pTransition->dwTransType == XUI_TRANSITION_FROM) { KillTimer(TOOLTIP_TIMERID); } return S_OK; } HRESULT CScene_InGameInfo::OnTransitionEnd(XUIMessageTransition* pTransition, BOOL& bHandled) { if (pTransition->dwTransType == XUI_TRANSITION_BACKTO) { SetTimer(TOOLTIP_TIMERID, INGAME_INFO_TOOLTIP_TIMER); g_NetworkManager.RegisterPlayerChangedCallback( m_iPad, &CScene_InGameInfo::OnPlayerChanged, this); } return S_OK; } HRESULT CScene_InGameInfo::OnNotifySetFocus(HXUIOBJ hObjSource, XUINotifyFocus* pNotifyFocusData, BOOL& bHandled) { updateTooltips(); return S_OK; } void CScene_InGameInfo::OnPlayerChanged(void* callbackParam, INetworkPlayer* pPlayer, bool leaving) { CScene_InGameInfo* scene = (CScene_InGameInfo*)callbackParam; bool playerFound = false; for (int i = 0; i < scene->m_playersCount; ++i) { if (playerFound) { scene->m_players[i - 1] = scene->m_players[i]; } else if (scene->m_players[i] == pPlayer->GetSmallId()) { if (scene->playersList.GetCurSel() == scene->playersList.GetItemCount() - 1) { scene->playersList.SetCurSel(scene->playersList.GetItemCount() - 2); } // Player removed playerFound = true; } } if (playerFound) { --scene->m_playersCount; scene->playersList.DeleteItems(scene->playersList.GetItemCount() - 1, 1); } if (!playerFound) { // Player added scene->m_players[scene->m_playersCount] = pPlayer->GetSmallId(); ++scene->m_playersCount; scene->playersList.InsertItems(scene->playersList.GetItemCount(), 1); } } HRESULT CScene_InGameInfo::OnGetSourceDataText( XUIMessageGetSourceText* pGetSourceTextData, BOOL& bHandled) { if (pGetSourceTextData->bItemData) { if (pGetSourceTextData->iItem < m_playersCount) { INetworkPlayer* player = g_NetworkManager.GetPlayerBySmallId( m_players[pGetSourceTextData->iItem]); if (player != NULL) { #ifndef _CONTENT_PACKAGE if (app.DebugSettingsOn() && (app.GetGameSettingsDebugMask() & (1L << eDebugSetting_DebugLeaderboards))) { pGetSourceTextData->szText = L"WWWWWWWWWWWWWWWW"; } else #endif { pGetSourceTextData->szText = player->GetOnlineName(); } } else { pGetSourceTextData->szText = L""; } HRESULT hr; HXUIOBJ hButton, hVisual, hPlayerIcon, hVoiceIcon; hButton = playersList.GetItemControl(pGetSourceTextData->iItem); hr = XuiControlGetVisual(hButton, &hVisual); // Set the players icon hr = XuiElementGetChildById(hVisual, L"IconGroup", &hPlayerIcon); short colourIndex = app.GetPlayerColour(m_players[pGetSourceTextData->iItem]); int playFrame = 0; switch (colourIndex) { case 1: XuiElementFindNamedFrame(hPlayerIcon, L"P1", &playFrame); break; case 2: XuiElementFindNamedFrame(hPlayerIcon, L"P2", &playFrame); break; case 3: XuiElementFindNamedFrame(hPlayerIcon, L"P3", &playFrame); break; case 4: XuiElementFindNamedFrame(hPlayerIcon, L"P4", &playFrame); break; case 5: XuiElementFindNamedFrame(hPlayerIcon, L"P5", &playFrame); break; case 6: XuiElementFindNamedFrame(hPlayerIcon, L"P6", &playFrame); break; case 7: XuiElementFindNamedFrame(hPlayerIcon, L"P7", &playFrame); break; case 8: XuiElementFindNamedFrame(hPlayerIcon, L"P8", &playFrame); break; case 9: XuiElementFindNamedFrame(hPlayerIcon, L"P9", &playFrame); break; case 10: XuiElementFindNamedFrame(hPlayerIcon, L"P10", &playFrame); break; case 11: XuiElementFindNamedFrame(hPlayerIcon, L"P11", &playFrame); break; case 12: XuiElementFindNamedFrame(hPlayerIcon, L"P12", &playFrame); break; case 13: XuiElementFindNamedFrame(hPlayerIcon, L"P13", &playFrame); break; case 14: XuiElementFindNamedFrame(hPlayerIcon, L"P14", &playFrame); break; case 15: XuiElementFindNamedFrame(hPlayerIcon, L"P15", &playFrame); break; case 0: default: XuiElementFindNamedFrame(hPlayerIcon, L"P0", &playFrame); break; }; if (playFrame < 0) playFrame = 0; XuiElementPlayTimeline(hPlayerIcon, playFrame, playFrame, playFrame, FALSE, FALSE); // Set the voice icon hr = XuiElementGetChildById(hVisual, L"VoiceGroup", &hVoiceIcon); playFrame = -1; if (player != NULL && player->HasVoice()) { if (player->IsMutedByLocalUser(m_iPad)) { // Muted image XuiElementFindNamedFrame(hVoiceIcon, L"Muted", &playFrame); } else if (player->IsTalking()) { // Talking image XuiElementFindNamedFrame(hVoiceIcon, L"Speaking", &playFrame); } else { // Not talking image XuiElementFindNamedFrame(hVoiceIcon, L"NotSpeaking", &playFrame); } } if (playFrame < 0) { XuiElementFindNamedFrame(hVoiceIcon, L"Normal", &playFrame); } XuiElementPlayTimeline(hVoiceIcon, playFrame, playFrame, playFrame, FALSE, FALSE); pGetSourceTextData->bDisplay = TRUE; bHandled = TRUE; } } return S_OK; } HRESULT CScene_InGameInfo::OnGetSourceDataImage( XUIMessageGetSourceImage* pGetSourceImageData, BOOL& bHandled) { if (pGetSourceImageData->bItemData) { if (pGetSourceImageData->iItem < m_playersCount) { bHandled = TRUE; } } return S_OK; } HRESULT CScene_InGameInfo::OnGetItemCountAll( XUIMessageGetItemCount* pGetItemCountData, BOOL& bHandled) { pGetItemCountData->cItems = m_playersCount; bHandled = TRUE; return S_OK; } void CScene_InGameInfo::updateTooltips() { int keyX = IDS_TOOLTIPS_INVITE_FRIENDS; int ikeyY = -1; XPARTY_USER_LIST partyList; if ((XPartyGetUserList(&partyList) != XPARTY_E_NOT_IN_PARTY) && (partyList.dwUserCount > 1)) { keyX = IDS_TOOLTIPS_INVITE_PARTY; } if (g_NetworkManager.IsLocalGame()) keyX = -1; INetworkPlayer* selectedPlayer = g_NetworkManager.GetPlayerBySmallId(m_players[playersList.GetCurSel()]); int keyA = -1; Minecraft* pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[m_iPad]; bool isOp = m_isHostPlayer || localPlayer->isModerator(); bool cheats = app.GetGameHostOption(eGameHostOption_CheatsEnabled) != 0; bool trust = app.GetGameHostOption(eGameHostOption_TrustPlayers) != 0; if (isOp) { if (m_gameOptionsButton.HasFocus()) { keyA = IDS_TOOLTIPS_SELECT; } else if (selectedPlayer != NULL) { bool editingHost = selectedPlayer->IsHost(); if ((cheats && (m_isHostPlayer || !editingHost)) || (!trust && (m_isHostPlayer || !editingHost)) #if (!defined(_CONTENT_PACKAGE) && !defined(_FINAL_BUILD) && \ defined(_DEBUG_MENUS_ENABLED)) || (m_isHostPlayer && editingHost) #endif ) { keyA = IDS_TOOLTIPS_PRIVILEGES; } else if (selectedPlayer->IsLocal() != TRUE && selectedPlayer->IsSameSystem( g_NetworkManager.GetHostPlayer()) != TRUE) { // Only ops will hit this, can kick anyone not local and not // local to the host keyA = IDS_TOOLTIPS_KICK; } } } if (!m_gameOptionsButton.HasFocus()) { // if the player is me, then view gamer profile if (selectedPlayer != NULL && selectedPlayer->IsLocal() && selectedPlayer->GetUserIndex() == m_iPad) { ikeyY = IDS_TOOLTIPS_VIEW_GAMERPROFILE; } else { ikeyY = IDS_TOOLTIPS_VIEW_GAMERCARD; } } ui.SetTooltips(m_iPad, keyA, IDS_TOOLTIPS_BACK, keyX, ikeyY); } HRESULT CScene_InGameInfo::OnCustomMessage_Splitscreenplayer(bool bJoining, BOOL& bHandled) { bHandled = true; return app.AdjustSplitscreenScene_PlayerChanged(m_hObj, &m_OriginalPosition, m_iPad, bJoining); } int CScene_InGameInfo::KickPlayerReturned(void* pParam, int iPad, C4JStorage::EMessageResult result) { std::uint8_t smallId = *static_cast(pParam); delete pParam; if (result == C4JStorage::EMessage_ResultAccept) { Minecraft* pMinecraft = Minecraft::GetInstance(); std::shared_ptr localPlayer = pMinecraft->localplayers[iPad]; if (localPlayer != NULL && localPlayer->connection) { localPlayer->connection->send(std::shared_ptr( new KickPlayerPacket(smallId))); } } return 0; }