#include "../../Minecraft.World/Platform/stdafx.h" #include "LevelRules.h" LevelRules::LevelRules() {} void LevelRules::addLevelRule(const std::wstring& displayName, std::uint8_t* pbData, unsigned int dataLength) {} void LevelRules::addLevelRule(const std::wstring& displayName, LevelRuleset* rootRule) {} void LevelRules::removeLevelRule(LevelRuleset* removing) { // TODO ? }