#include "../Platform/stdafx.h" #include "ScreenSizeCalculator.h" #include "../GameState/Options.h" // who the fuck thought this was a good idea ScreenSizeCalculator::ScreenSizeCalculator(Options* options, int width, int height, int forceScale /*=-1*/) { w = width; h = height; if (forceScale == -1) { scale = 1; int maxScale = options->guiScale; if (maxScale == 0) maxScale = 1000; while (scale < maxScale && w / (scale + 1) >= 320 && h / (scale + 1) >= 240) // ughh { scale++; } } else { scale = forceScale; } rawWidth = w / (double)scale; rawHeight = h / (double)scale; w = (int)ceil(rawWidth); h = (int)ceil(rawHeight); } int ScreenSizeCalculator::getWidth() { return w; } int ScreenSizeCalculator::getHeight() { return h; }