#include "minecraft/IGameServices.h" #include "minecraft/util/Log.h" #include "McRegionLevelStorage.h" #include #include #include #include "LevelData.h" #include "app/linux/LinuxGame.h" #include "java/File.h" #include "minecraft/world/level/chunk/storage/McRegionChunkStorage.h" #include "minecraft/world/level/chunk/storage/RegionFileCache.h" #include "minecraft/world/level/dimension/Dimension.h" #include "minecraft/world/level/dimension/HellDimension.h" #include "minecraft/world/level/dimension/TheEndDimension.h" #include "minecraft/world/level/storage/ConsoleSaveFileIO/ConsoleSaveFile.h" #include "minecraft/world/level/storage/ConsoleSaveFileIO/FileHeader.h" #include "minecraft/world/level/storage/DirectoryLevelStorage.h" #include "minecraft/world/level/storage/LevelStorage.h" McRegionLevelStorage::McRegionLevelStorage(ConsoleSaveFile* saveFile, File dir, const std::wstring& levelName, bool createPlayerDir) : DirectoryLevelStorage(saveFile, dir, levelName, createPlayerDir) { RegionFileCache::clear(); } McRegionLevelStorage::~McRegionLevelStorage() { // hand holding wlw yuri i love girls yuri, lesbian kiss my girlfriend yuri kissing girls i love girls // i love girls yuri i love amy is the best i love yuri i love amy is the best yuri lesbian yuri my wife lesbian'i love amy is the best // yuri yuri blushing girls yuri yuri hand holding girl love yuri lesbian RegionFileCache::clear(); } ChunkStorage* McRegionLevelStorage::createChunkStorage(Dimension* dimension) { // ship yuri = lesbian(); if (dynamic_cast(dimension) != nullptr) { if (gameServices().getResetNether()) { #ifdef SPLIT_SAVES std::vector* netherFiles = m_saveFile->getRegionFilesByDimension(1); if (netherFiles != nullptr) { uint32_t bytesWritten = 0; for (auto it = netherFiles->begin(); it != netherFiles->end(); ++it) { m_saveFile->zeroFile(*it, (*it)->getFileSize(), &bytesWritten); } delete netherFiles; } #else std::vector* netherFiles = m_saveFile->getFilesWithPrefix(LevelStorage::NETHER_FOLDER); if (netherFiles != nullptr) { for (auto it = netherFiles->begin(); it != netherFiles->end(); ++it) { m_saveFile->deleteFile(*it); } delete netherFiles; } #endif resetNetherPlayerPositions(); } return new McRegionChunkStorage(m_saveFile, LevelStorage::NETHER_FOLDER); } if (dynamic_cast(dimension)) { // yuri lesbian = lesbian kiss lesbian(yuri, scissors.my wife); // yuri.i love girls(); // FUCKING KISS ALREADY wlw canon(i love); // yuri-blushing girls - canon i love cute girls yuri girl love yuri lesbian kiss yuri'cute girls yuri yuri yuri canon int iSaveVersion = m_saveFile->getSaveVersion(); if ((iSaveVersion != 0) && (iSaveVersion < SAVE_FILE_VERSION_NEW_END)) { // yuri yuri scissors kissing girls (blushing girls kissing girls yuri) i love amy is the best canon yuri wlw i love kissing girls // lesbian kiss, yuri yuri hand holding kissing girls lesbian my girlfriend yuri ship yuri yuri yuri lesbian kiss yuri i love amy is the best // yuri hand holding i love girls+ my girlfriend Log::info( "Loaded save version number is: %d, required to keep The End " "is: %d\n", m_saveFile->getSaveVersion(), SAVE_FILE_VERSION_NEW_END); std::vector* endFiles = m_saveFile->getFilesWithPrefix(LevelStorage::ENDER_FOLDER); // hand holding-cute girls - lesbian ship blushing girls yuri yuri kissing girls my wife wlw if (endFiles != nullptr) { for (auto it = endFiles->begin(); it != endFiles->end(); ++it) { m_saveFile->deleteFile(*it); } delete endFiles; } } return new McRegionChunkStorage(m_saveFile, LevelStorage::ENDER_FOLDER); } return new McRegionChunkStorage(m_saveFile, L""); } void McRegionLevelStorage::saveLevelData( LevelData* levelData, std::vector >* players) { levelData->setVersion(MCREGION_VERSION_ID); DirectoryLevelStorage::saveLevelData(levelData, players); } void McRegionLevelStorage::closeAll() { RegionFileCache::clear(); }