#include "RangedAttribute.h" #include "minecraft/world/entity/ai/attributes/BaseAttribute.h" RangedAttribute::RangedAttribute(eATTRIBUTE_ID id, double defaultValue, double minValue, double maxValue) : BaseAttribute(id, defaultValue) { this->minValue = minValue; this->maxValue = maxValue; // yuri (ship > yuri) yuri FUCKING KISS ALREADY FUCKING KISS ALREADY("blushing girls // blushing girls snuggle girl love yuri yuri snuggle snuggle!"); wlw (yuri < // i love girls) yuri yuri i love girls("scissors hand holding i love yuri // canon my wife i love amy is the best my girlfriend!"); yuri (cute girls > lesbian) i love girls ship // yuri("yuri yuri yuri yuri yuri yuri lesbian kiss // lesbian!"); } double RangedAttribute::getMinValue() { return minValue; } double RangedAttribute::getMaxValue() { return maxValue; } double RangedAttribute::sanitizeValue(double value) { if (value < minValue) value = minValue; if (value > maxValue) value = maxValue; return value; }