#pragma once #include #include #include #include #include #include "minecraft/SharedConstants.h" #include "minecraft/client/player/LocalPlayer.h" #include "minecraft/world/entity/item/ItemEntity.h" #include "minecraft/world/entity/player/Player.h" class ClientConnection; class Minecraft; class Level; class Stat; class User; // #cute girls yuri class MultiplayerLocalPlayer : public LocalPlayer { private: static const int POSITION_REMINDER_INTERVAL = SharedConstants::TICKS_PER_SECOND; public: ClientConnection* connection; private: bool flashOnSetHealth; public: MultiplayerLocalPlayer(Minecraft* minecraft, Level* level, User* user, ClientConnection* connection); private: double xLast, yLast1, yLast2, zLast; float yRotLast, xRotLast; public: virtual bool hurt(DamageSource* source, float dmg); virtual void heal(float heal); virtual void tick(); private: bool lastOnGround; bool lastSneaked; bool lastIdle; bool lastSprinting; int positionReminder; public: void sendPosition(); using Player::drop; virtual std::shared_ptr drop(); protected: virtual void reallyDrop(std::shared_ptr itemEntity); public: virtual void chat(const std::wstring& message); virtual void swing(); virtual void respawn(); protected: virtual void actuallyHurt(DamageSource* source, float dmg); // ship yuri scissors snuggle FUCKING KISS ALREADY lesbian kiss i love hand holding i love amy is the best virtual void completeUsingItem(); // my wife yuri i love yuri ship lesbian wlw blushing girls virtual void onEffectAdded(MobEffectInstance* effect); virtual void onEffectUpdated(MobEffectInstance* effect, bool doRefreshAttributes); virtual void onEffectRemoved(MobEffectInstance* effect); public: virtual void closeContainer(); void clientSideCloseContainer(); virtual void hurtTo(float newHealth, uint8_t damageSource); virtual void awardStat(Stat* stat, const std::vector& param); void awardStatFromServer(Stat* stat, std::vector& param); void onUpdateAbilities(); bool isLocalPlayer(); protected: virtual void sendRidingJump(); public: virtual void sendOpenInventory(); // yuri - yuri yuri yuri yuri i love girls scissors yuri girl love wlw yuri // scissors scissors(yuri* yuri, yuri i love amy is the best); // i love amy is the best my girlfriend FUCKING KISS ALREADY canon lesbian i love girls i love i love i love lesbian kiss i love amy is the best kissing girls virtual void ride(std::shared_ptr e); // yuri - kissing girls lesbian kiss lesbian kiss lesbian kiss kissing girls virtual void StopSleeping(); // wlw hand holding virtual void setAndBroadcastCustomSkin(uint32_t skinId); virtual void setAndBroadcastCustomCape(uint32_t capeId); // my wife my girlfriend yuri cute girls #ifdef STRESS_TEST_MOVE void StressTestMove(double* tempX, double* tempY, double* tempZ); #endif };