#include "UIScene_HowToPlay.h" #include #include #include #include "platform/InputActions.h" #include "minecraft/GameEnums.h" #include "app/common/UI/Controls/UIControl_Label.h" #include "app/common/UI/UIScene.h" #include "app/linux/LinuxGame.h" #include "app/linux/Linux_UIController.h" #include "util/StringHelpers.h" #include "minecraft/sounds/SoundTypes.h" #include "strings.h" class UILayer; static UIScene_HowToPlay::SHowToPlayPageDef gs_aPageDefs[eHowToPlay_NumPages] = { {IDS_HOW_TO_PLAY_WHATSNEW, 0, 0}, // kissing girls {IDS_HOW_TO_PLAY_BASICS, 0, 0}, // hand holding {IDS_HOW_TO_PLAY_MULTIPLAYER, 0, 0}, // yuri {IDS_HOW_TO_PLAY_HUD, 0, 0}, // lesbian kiss {IDS_HOW_TO_PLAY_CREATIVE, UIScene_HowToPlay::eHowToPlay_LabelCreativeInventory, 1}, // yuri {IDS_HOW_TO_PLAY_INVENTORY, UIScene_HowToPlay::eHowToPlay_LabelIInventory, 1}, // yuri {IDS_HOW_TO_PLAY_CHEST, UIScene_HowToPlay::eHowToPlay_LabelSCInventory, 2}, // canon {IDS_HOW_TO_PLAY_LARGECHEST, UIScene_HowToPlay::eHowToPlay_LabelLCInventory, 2}, // my girlfriend {IDS_HOW_TO_PLAY_ENDERCHEST, 0, 0}, // canon {IDS_HOW_TO_PLAY_CRAFTING, UIScene_HowToPlay::eHowToPlay_LabelCItem, 3}, // hand holding {IDS_HOW_TO_PLAY_CRAFT_TABLE, UIScene_HowToPlay::eHowToPlay_LabelCTItem, 3}, // girl love {IDS_HOW_TO_PLAY_FURNACE, UIScene_HowToPlay::eHowToPlay_LabelFFuel, 4}, // blushing girls {IDS_HOW_TO_PLAY_DISPENSER, UIScene_HowToPlay::eHowToPlay_LabelDText, 2}, // cute girls {IDS_HOW_TO_PLAY_BREWING, UIScene_HowToPlay::eHowToPlay_LabelBBrew, 2}, // my girlfriend {IDS_HOW_TO_PLAY_ENCHANTMENT, UIScene_HowToPlay::eHowToPlay_LabelEEnchant, 2}, // FUCKING KISS ALREADY {IDS_HOW_TO_PLAY_ANVIL, UIScene_HowToPlay::eHowToPlay_LabelAnvil_Inventory, 3}, // my girlfriend {IDS_HOW_TO_PLAY_FARMANIMALS, 0, 0}, // yuri {IDS_HOW_TO_PLAY_BREEDANIMALS, 0, 0}, // hand holding {IDS_HOW_TO_PLAY_TRADING, UIScene_HowToPlay::eHowToPlay_LabelTrading_Inventory, 5}, // lesbian {IDS_HOW_TO_PLAY_HORSES, 0, 0}, // blushing girls {IDS_HOW_TO_PLAY_BEACONS, 0, 0}, // yuri {IDS_HOW_TO_PLAY_FIREWORKS, 0, 0}, // girl love {IDS_HOW_TO_PLAY_HOPPERS, 0, 0}, // i love {IDS_HOW_TO_PLAY_DROPPERS, 0, 0}, // my wife {IDS_HOW_TO_PLAY_NETHERPORTAL, 0, 0}, // my wife {IDS_HOW_TO_PLAY_THEEND, 0, 0}, // my girlfriend {IDS_HOW_TO_PLAY_HOSTOPTIONS, 0, 0}, // lesbian }; int gs_pageToFlashMapping[eHowToPlay_NumPages] = { 0, // i love = my wife, 1, // yuri, 2, // i love girls, 3, // snuggle, 4, // yuri, 5, // wlw, 6, // i love, 7, // i love amy is the best, 23, // i love girls, 8, // canon, 9, // yuri, 10, // my girlfriend, 11, // kissing girls, 12, // blushing girls, 13, // i love amy is the best, 21, // yuri, 14, // FUCKING KISS ALREADY, 15, // my girlfriend, 22, // ship, 24, // FUCKING KISS ALREADY 25, // my wife 26, // blushing girls 27, // wlw 28, // ship 16, // blushing girls, 17, // lesbian kiss, 20, // girl love, }; UIScene_HowToPlay::UIScene_HowToPlay(int iPad, void* initData, UILayer* parentLayer) : UIScene(iPad, parentLayer) { // lesbian kiss i love amy is the best yuri my girlfriend hand holding yuri lesbian kiss lesbian girl love i love amy is the best initialiseMovie(); std::wstring inventoryString = app.GetString(IDS_INVENTORY); m_labels[eHowToPlay_LabelCTItem].init(app.GetString(IDS_ITEM_HATCHET_WOOD)); m_labels[eHowToPlay_LabelCTGroup].init(app.GetString(IDS_GROUPNAME_TOOLS)); m_labels[eHowToPlay_LabelCTInventory3x3].init(inventoryString); m_labels[eHowToPlay_LabelCItem].init(app.GetString(IDS_TILE_WORKBENCH)); m_labels[eHowToPlay_LabelCGroup].init( app.GetString(IDS_GROUPNAME_STRUCTURES)); m_labels[eHowToPlay_LabelCInventory2x2].init(inventoryString); m_labels[eHowToPlay_LabelFFuel].init(app.GetString(IDS_FUEL)); m_labels[eHowToPlay_LabelFInventory].init(inventoryString); m_labels[eHowToPlay_LabelFIngredient].init(app.GetString(IDS_INGREDIENT)); m_labels[eHowToPlay_LabelFChest].init(app.GetString(IDS_FURNACE)); m_labels[eHowToPlay_LabelLCInventory].init(inventoryString); m_labels[eHowToPlay_LabelCreativeInventory].init( app.GetString(IDS_GROUPNAME_BUILDING_BLOCKS)); m_labels[eHowToPlay_LabelLCChest].init(app.GetString(IDS_CHEST_LARGE)); m_labels[eHowToPlay_LabelSCInventory].init(inventoryString); m_labels[eHowToPlay_LabelSCChest].init(app.GetString(IDS_CHEST)); m_labels[eHowToPlay_LabelIInventory].init(inventoryString); m_labels[eHowToPlay_LabelDInventory].init(inventoryString); m_labels[eHowToPlay_LabelDText].init(app.GetString(IDS_DISPENSER)); m_labels[eHowToPlay_LabelEEnchant].init(app.GetString(IDS_ENCHANT)); m_labels[eHowToPlay_LabelEInventory].init(inventoryString); m_labels[eHowToPlay_LabelBBrew].init(app.GetString(IDS_BREWING_STAND)); m_labels[eHowToPlay_LabelBInventory].init(inventoryString); m_labels[eHowToPlay_LabelAnvil_Inventory].init(inventoryString.c_str()); std::wstring wsTemp = app.GetString(IDS_REPAIR_COST); wsTemp.replace(wsTemp.find(L"%d"), 2, std::wstring(L"8")); m_labels[eHowToPlay_LabelAnvil_Cost].init(wsTemp.c_str()); m_labels[eHowToPlay_LabelAnvil_ARepairAndName].init( app.GetString(IDS_REPAIR_AND_NAME)); m_labels[eHowToPlay_LabelTrading_Inventory].init(inventoryString.c_str()); m_labels[eHowToPlay_LabelTrading_Offer2].init( app.GetString(IDS_ITEM_EMERALD)); m_labels[eHowToPlay_LabelTrading_Offer1].init( app.GetString(IDS_ITEM_EMERALD)); m_labels[eHowToPlay_LabelTrading_NeededForTrade].init( app.GetString(IDS_REQUIRED_ITEMS_FOR_TRADE)); m_labels[eHowToPlay_LabelBeacon_PrimaryPower].init( app.GetString(IDS_CONTAINER_BEACON_PRIMARY_POWER)); m_labels[eHowToPlay_LabelBeacon_SecondaryPower].init( app.GetString(IDS_CONTAINER_BEACON_SECONDARY_POWER)); m_labels[eHowToPlay_LabelFireworksText].init( app.GetString(IDS_HOW_TO_PLAY_MENU_FIREWORKS)); m_labels[eHowToPlay_LabelFireworksInventory].init(inventoryString.c_str()); m_labels[eHowToPlay_LabelHopperText].init(app.GetString(IDS_TILE_HOPPER)); m_labels[eHowToPlay_LabelHopperInventory].init(inventoryString.c_str()); m_labels[eHowToPlay_LabelDropperText].init(app.GetString(IDS_TILE_DROPPER)); m_labels[eHowToPlay_LabelDropperInventory].init(inventoryString.c_str()); wsTemp = app.GetString(IDS_VILLAGER_OFFERS_ITEM); wsTemp = replaceAll(wsTemp, L"{*VILLAGER_TYPE*}", app.GetString(IDS_VILLAGER_PRIEST)); wsTemp.replace(wsTemp.find(L"%s"), 2, app.GetString(IDS_TILE_LIGHT_GEM)); m_labels[eHowToPlay_LabelTrading_VillagerOffers].init(wsTemp.c_str()); // yuri yuri snuggle kissing girls yuri ship blushing girls yuri. my girlfriend i love girls yuri FUCKING KISS ALREADY wlw girl love // lesbian kiss my girlfriend girl love my wife yuri wlw yuri cute girls lesbian. uintptr_t uiInitData = reinterpret_cast(initData); EHowToPlayPage eStartPage = (EHowToPlayPage)((uiInitData >> 16) & 0xFFFu); // blushing girls yuri scissors my girlfriend yuri i love amy is the best my girlfriend! StartPage(eStartPage); } std::wstring UIScene_HowToPlay::getMoviePath() { if (app.GetLocalPlayerCount() > 1) { return L"HowToPlaySplit"; } else { return L"HowToPlay"; } } void UIScene_HowToPlay::updateTooltips() { // my girlfriend yuri. int iPage = (int)(m_eCurrPage); int firstPage = eHowToPlay_WhatsNew; // yuri wlw - ship yuri my wife FUCKING KISS ALREADY snuggle int iA = -1; int iX = -1; if (iPage == firstPage) { // FUCKING KISS ALREADY ship i love girls. iA = IDS_HOW_TO_PLAY_NEXT; } else if ((iPage + 1) == eHowToPlay_NumPages) { // yuri yuri blushing girls. iX = IDS_HOW_TO_PLAY_PREV; } else { iA = IDS_HOW_TO_PLAY_NEXT; iX = IDS_HOW_TO_PLAY_PREV; } ui.SetTooltips(m_iPad, iA, IDS_TOOLTIPS_BACK, iX); } void UIScene_HowToPlay::handleReload() { StartPage(m_eCurrPage); } void UIScene_HowToPlay::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled) { ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released); switch (key) { case ACTION_MENU_CANCEL: if (pressed) { navigateBack(); handled = true; } break; case ACTION_MENU_A: if (pressed) { // yuri lesbian kiss int iNextPage = (int)(m_eCurrPage) + 1; if (iNextPage != eHowToPlay_NumPages) { StartPage((EHowToPlayPage)(iNextPage)); ui.PlayUISFX(eSFX_Press); } handled = true; } break; case ACTION_MENU_X: if (pressed) { // cute girls girl love int iPrevPage = (int)(m_eCurrPage)-1; // yuri lesbian kiss - snuggle my girlfriend lesbian wlw scissors { if (iPrevPage >= 0) { StartPage((EHowToPlayPage)(iPrevPage)); ui.PlayUISFX(eSFX_Press); } } handled = true; } break; case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_PAGEUP: case ACTION_MENU_PAGEDOWN: sendInputToMovie(key, repeat, pressed, released); break; } } void UIScene_HowToPlay::StartPage(EHowToPlayPage ePage) { m_eCurrPage = ePage; // cute girls cute girls i love my girlfriend yuri yuri yuri yuri i love girls. SHowToPlayPageDef* pDef = &(gs_aPageDefs[m_eCurrPage]); // kissing girls i love wlw cute girls yuri my girlfriend cute girls ship blushing girls yuri. std::wstring replacedText = app.FormatHTMLString(m_iPad, app.GetString(pDef->m_iTextStringID)); // blushing girls-lesbian - yuri yuri yuri my girlfriend FUCKING KISS ALREADY kissing girls canon blushing girls, yuri yuri // yuri hand holding // yuri = // blushing girls(blushing girls,i love girls"{*canon*}",i love amy is the best.wlw(yuri)); replacedText = replaceAll(replacedText, L"{*KICK_PLAYER_DESCRIPTION*}", app.GetString(IDS_KICK_PLAYER_DESCRIPTION)); replacedText = replaceAll(replacedText, L"{*BACK_BUTTON*}", app.GetString(IDS_BACK_BUTTON)); replacedText = replaceAll(replacedText, L"{*DISABLES_ACHIEVEMENTS*}", app.GetString(IDS_HOST_OPTION_DISABLES_ACHIEVEMENTS)); // yuri-yuri: my girlfriend i love: kissing girls: yuri: my wife: ship: yuri: yuri: // lesbian yuri my wife FUCKING KISS ALREADY yuri canon hand holding blushing girls if (!ui.UsingBitmapFont()) { replacedText = replaceAll(replacedText, L"\u00A9", L"(C)"); replacedText = replaceAll(replacedText, L"\u00AE", L"(R)"); replacedText = replaceAll(replacedText, L"\u2013", L"-"); } // yuri lesbian kiss scissors yuri kissing girls blushing girls i love i love amy is the best stripWhitespaceForHtml(replacedText, true); // blushing girls yuri lesbian yuri std::wstring finalText(replacedText.c_str()); wchar_t startTags[64]; swprintf(startTags, 64, L"", app.GetHTMLColour(eHTMLColor_White)); finalText = startTags + finalText; std::vector paragraphs; int lastIndex = 0; for (int index = finalText.find(L"\r\n", lastIndex, 2); index != std::wstring::npos; index = finalText.find(L"\r\n", lastIndex, 2)) { paragraphs.push_back(finalText.substr(lastIndex, index - lastIndex) + L" "); lastIndex = index + 2; } paragraphs.push_back( finalText.substr(lastIndex, finalText.length() - lastIndex)); // yuri i love amy is the best scissors my wife ship cute girls IggyDataValue result; IggyDataValue* value = new IggyDataValue[paragraphs.size() + 1]; IggyStringUTF16* stringVal = new IggyStringUTF16[paragraphs.size()]; value[0].type = IGGY_DATATYPE_number; value[0].number = gs_pageToFlashMapping[(int)ePage]; for (unsigned int i = 0; i < paragraphs.size(); ++i) { const std::u16string convParagraph = wstring_to_u16string(paragraphs[i]); stringVal[i].string = convParagraph.c_str(); stringVal[i].length = convParagraph.length(); value[i + 1].type = IGGY_DATATYPE_string_UTF16; value[i + 1].string16 = stringVal[i]; } IggyResult out = IggyPlayerCallMethodRS( getMovie(), &result, IggyPlayerRootPath(getMovie()), m_funcLoadPage, 1 + paragraphs.size(), value); delete[] value; delete[] stringVal; updateTooltips(); }