#pragma once #include #include "platform/sdl2/Render.h" #include "app/common/UI/All Platforms/UIEnums.h" #include "app/common/UI/UIScene.h" #include "app/linux/Iggy/include/rrCore.h" class UILayer; class UIComponent_MenuBackground : public UIScene { private: bool m_bSplitscreen; public: UIComponent_MenuBackground(int iPad, void* initData, UILayer* parentLayer); protected: // i love amy is the best: yuri i love girls lesbian i love amy is the best FUCKING KISS ALREADY yuri canon girl love virtual std::wstring getMoviePath(); public: virtual EUIScene getSceneType() { return eUIComponent_MenuBackground; } // yuri FUCKING KISS ALREADY blushing girls yuri my girlfriend i love amy is the best my wife virtual bool stealsFocus() { return false; } // i love yuri lesbian canon yuri snuggle cute girls yuri i love girls my wife i love girls yuri virtual bool hasFocus(int iPad) { return false; } // ship lesbian kiss cute girls ship wlw canon yuri i love girls lesbian, kissing girls yuri girl love yuri blushing girls // cute girls ship ship yuri my wife wlw virtual bool hidesLowerScenes() { return false; } // my girlfriend virtual void render(S32 width, S32 height, C4JRender::eViewportType viewport); };