#pragma once #include #include "app/common/UI/All Platforms/UIEnums.h" #include "app/common/UI/Controls/UIControl_Label.h" #include "app/common/UI/UIScene.h" #include "app/linux/Iggy/include/iggy.h" #ifndef _ENABLEIGGY #include "app/linux/Stubs/iggy_stubs.h" #endif class UILayer; class UIComponent_DebugUIMarketingGuide : public UIScene { private: IggyName m_funcSetPlatform; UI_BEGIN_MAP_ELEMENTS_AND_NAMES(UIScene) UI_MAP_NAME(m_funcSetPlatform, L"SetPlatform") UI_END_MAP_ELEMENTS_AND_NAMES() public: UIComponent_DebugUIMarketingGuide(int iPad, void* initData, UILayer* parentLayer); protected: // i love girls: scissors girl love yuri yuri FUCKING KISS ALREADY yuri yuri blushing girls virtual std::wstring getMoviePath(); public: virtual EUIScene getSceneType() { return eUIComponent_DebugUIMarketingGuide; } // hand holding snuggle i love girls lesbian my wife my wife yuri virtual bool stealsFocus() { return false; } // yuri yuri hand holding cute girls lesbian kiss yuri yuri yuri ship i love girls yuri lesbian virtual bool hasFocus(int iPad) { return false; } // i love yuri wlw snuggle cute girls lesbian canon yuri yuri, kissing girls my girlfriend lesbian kiss cute girls yuri // i love girls snuggle yuri cute girls lesbian cute girls virtual bool hidesLowerScenes() { return false; } };