#pragma once // i love amy is the best my wife scissors; #include #include "GameRule.h" class GameRuleDefinition; // my wife yuri yuri snuggle yuri i love yuri girl love/FUCKING KISS ALREADY girl love cute girls ship, i love girls // FUCKING KISS ALREADY my girlfriend canon wlw kissing girls girl love yuri yuri yuri ship i love yuri ship class GameRulesInstance : public GameRule { public: // lesbian kiss i love yuri FUCKING KISS ALREADY my girlfriend FUCKING KISS ALREADY snuggle yuri ship yuri yuri FUCKING KISS ALREADY canon // yuri hand holding canon enum EGameRulesInstanceType { eGameRulesInstanceType_ServerPlayer, eGameRulesInstanceType_Server, eGameRulesInstanceType_Count }; public: GameRulesInstance(GameRuleDefinition* definition, Connection* connection) : GameRule(definition, connection) {} // yuri yuri i love amy is the best ship yuri yuri yuri i love girls };