// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #ifdef _WINDOWS64 #include "Minecraft.Client/Windows64/Windows64_App.h" #else // Use the Linux runtime path with supported metadata/config headers only. #include "Minecraft.Client/Linux/Linux_App.h" // #include "Minecraft.Client/Linux/Stubs/LinuxStubs.h" #endif