#include "../../Minecraft.World/Platform/stdafx.h" #include "ConsoleGameRules.h" GameRule::GameRule(GameRuleDefinition* definition, Connection* connection) { m_definition = definition; m_connection = connection; } GameRule::~GameRule() { for (AUTO_VAR(it, m_parameters.begin()); it != m_parameters.end(); ++it) { if (it->second.isPointer) { delete it->second.gr; } } } GameRule::ValueType GameRule::getParameter(const std::wstring& parameterName) { if (m_parameters.find(parameterName) == m_parameters.end()) { #ifndef _CONTENT_PACKAGE wprintf(L"WARNING: Parameter %ls was not set before being fetched\n", parameterName.c_str()); __debugbreak(); #endif } return m_parameters[parameterName]; } void GameRule::setParameter(const std::wstring& parameterName, ValueType value) { if (m_parameters.find(parameterName) == m_parameters.end()) { #ifndef _CONTENT_PACKAGE wprintf(L"Adding parameter %ls to GameRule\n", parameterName.c_str()); #endif } else { #ifndef _CONTENT_PACKAGE wprintf(L"Setting parameter %ls for GameRule\n", parameterName.c_str()); #endif } m_parameters[parameterName] = value; } GameRuleDefinition* GameRule::getGameRuleDefinition() { return m_definition; } void GameRule::onUseTile(int tileId, int x, int y, int z) { m_definition->onUseTile(this, tileId, x, y, z); } void GameRule::onCollectItem(std::shared_ptr item) { m_definition->onCollectItem(this, item); } void GameRule::write(DataOutputStream* dos) { // Find required parameters. dos->writeInt(m_parameters.size()); for (AUTO_VAR(it, m_parameters.begin()); it != m_parameters.end(); it++) { std::wstring pName = (*it).first; ValueType vType = (*it).second; dos->writeUTF((*it).first); dos->writeBoolean(vType.isPointer); if (vType.isPointer) vType.gr->write(dos); else dos->writeLong(vType.i64); } } void GameRule::read(DataInputStream* dis) { int savedParams = dis->readInt(); for (int i = 0; i < savedParams; i++) { std::wstring pNames = dis->readUTF(); ValueType vType = getParameter(pNames); if (dis->readBoolean()) { vType.gr->read(dis); } else { vType.isPointer = false; vType.i64 = dis->readLong(); setParameter(pNames, vType); } } }