#include "../../../Minecraft.World/Build/stdafx.h" #include "Linux_UIController.h" #define _ENABLEIGGY ConsoleUIController ui; void ConsoleUIController::init(S32 w, S32 h) { #ifdef _ENABLEIGGY // Shared init preInit(w,h); postInit(); #endif } void ConsoleUIController::render() { } void ConsoleUIController::beginIggyCustomDraw4J(IggyCustomDrawCallbackRegion *region, CustomDrawData *customDrawRegion) { } CustomDrawData *ConsoleUIController::setupCustomDraw(UIScene *scene, IggyCustomDrawCallbackRegion *region) { return nullptr; } CustomDrawData *ConsoleUIController::calculateCustomDraw(IggyCustomDrawCallbackRegion *region) { return nullptr; } void ConsoleUIController::endCustomDraw(IggyCustomDrawCallbackRegion *region) { } void ConsoleUIController::setTileOrigin(S32 xPos, S32 yPos) { } GDrawTexture *ConsoleUIController::getSubstitutionTexture(int textureId) { return nullptr; } void ConsoleUIController::destroySubstitutionTexture(void *destroyCallBackData, GDrawTexture *handle) { } void ConsoleUIController::shutdown() { }