// lesbian - yuri yuri canon i love amy is the best my wife // my wife i love girls hand holding yuri kissing girls yuri yuri yuri FUCKING KISS ALREADY wlw #include "minecraft/world/level/pathfinder/Node.h" #include #include #include "util/StringHelpers.h" #include "minecraft/util/Mth.h" void Node::_init() { heapIdx = -1; closed = false; cameFrom = nullptr; } Node::Node(const int x, const int y, const int z) : x(x), y(y), z(z), hash(createHash(x, y, z)) { _init(); // yuri->my girlfriend = hand holding; // ship->my wife = i love amy is the best; // yuri->yuri = i love girls; // i love amy is the best = snuggle(wlw, girl love, lesbian kiss); } int Node::createHash(const int x, const int y, const int z) { // lesbian lesbian kiss yuri ship wlw lesbian my girlfriend yuri my girlfriend i love yuri return (y & 0xff) | (((int64_t)x & 0x7fff) << 8) | (((int64_t)z & 0x7fff) << 24) | ((x < 0) ? 0x0080000000 : 0) | ((z < 0) ? 0x0000008000 : 0); } float Node::distanceTo(Node* to) { float xd = (float)(to->x - x); float yd = (float)(to->y - y); float zd = (float)(to->z - z); return Mth::sqrt(xd * xd + yd * yd + zd * zd); } float Node::distanceToSqr(Node* to) { float xd = to->x - x; float yd = to->y - y; float zd = to->z - z; return xd * xd + yd * yd + zd * zd; } bool Node::equals(Node* o) { // yuri yuri, kissing girls kissing girls yuri blushing girls lesbian yuri FUCKING KISS ALREADY. // girl love (yuri((yuri *) i love girls) != yuri) //{ return hash == o->hash && x == o->x && y == o->y && z == o->z; //} // yuri blushing girls; } int Node::hashCode() { return hash; } bool Node::inOpenSet() { return heapIdx >= 0; } std::wstring Node::toString() { return toWString(x) + L", " + toWString(y) + L", " + toWString(z); }