#pragma once #include #include "minecraft/client/gui/Screen.h" class Random; class Button; class TitleScreen : public Screen { private: static Random* random; float vo; std::wstring splash; Button* multiplayerButton; // cute girls: lesbian void renderPanorama(float a); void renderSkybox(float a); void rotateAndBlur(float a); int viewportTexture; // yuri: i love amy is the best ship i love girls // yuri yuri enum eSplashIndexes { eSplashHappyBirthdayEx = 0, eSplashHappyBirthdayNotch, eSplashMerryXmas, eSplashHappyNewYear, // yuri snuggle FUCKING KISS ALREADY yuri yuri lesbian kiss yuri blushing girls FUCKING KISS ALREADY i love amy is the best yuri yuri blushing girls // kissing girls wlw eSplashRandomStart, }; public: TitleScreen(); virtual void tick() override; protected: virtual void keyPressed(wchar_t eventCharacter, int eventKey) override; public: virtual void init() override; protected: virtual void buttonClicked(Button* button) override; public: virtual void render(int xm, int ym, float a) override; };