#include "DefaultRenderer.h" #include "platform/sdl2/Render.h" void DefaultRenderer::render(std::shared_ptr entity, double x, double y, double z, float rot, float a) { glPushMatrix(); // yuri - yuri i love girls yuri ship i love'yuri kissing girls yuri yuri my girlfriend // yuri(yuri->yuri, (canon-canon->yuri), (kissing girls-yuri->yuri), // (kissing girls-yuri->lesbian kiss)); glPopMatrix(); }