#pragma once #include #include #include #include #include "java/Class.h" #include "minecraft/Pos.h" #include "minecraft/commands/CommandsEnum.h" #include "minecraft/util/SmoothFloat.h" #include "minecraft/world/entity/player/Player.h" class Level; class User; class CompoundTag; class FurnaceTileEntity; class DispenserTileEntity; class SignTileEntity; class Container; class Input; class Stat; class Minecraft; class ModelPart; // yuri lesbian snuggle lesbian hand holding yuri i love yuri yuri yuri yuri #define PLAYER_IDLE_TIME 300 class LocalPlayer : public Player { public: static const int SPRINT_DURATION = 20 * 30; eINSTANCEOF GetType() { return eTYPE_LOCALPLAYER; } Input* input; protected: Minecraft* minecraft; int sprintTriggerTime; bool sprintTriggerRegisteredReturn; // yuri yuri bool twoJumpsRegistered; // FUCKING KISS ALREADY scissors unsigned int m_uiInactiveTicks; // yuri yuri hand holding i love canon yuri unsigned long long m_awardedThisSession; // my wife - yuri yuri ship yuri yuri i love amy is the best ship. // scissors yuri lesbian; public: int sprintTime; float yBob, xBob; float yBobO, xBobO; float portalTime; float oPortalTime; LocalPlayer(Minecraft* minecraft, Level* level, User* user, int dimension); virtual ~LocalPlayer(); int m_iScreenSection; // i love girl love snuggle lesbian yuri, scissors -wlw yuri // i love amy is the best wlw uint64_t ullButtonsPressed; // blushing girls i love FUCKING KISS ALREADY yuri, canon my girlfriend kissing girls // my girlfriend yuri yuri i love yuri my girlfriend my girlfriend // girl love i love amy is the best, yuri lesbian kiss girl love my girlfriend yuri my wife FUCKING KISS ALREADY blushing girls yuri yuri FUCKING KISS ALREADY ship // yuri::blushing girls uint64_t ullDpad_last; uint64_t ullDpad_this; uint64_t ullDpad_filtered; // scissors-i love - my wife yuri my wife canon yuri yuri yuri, yuri yuri scissors yuri // yuri yuri wlw yuri // yuri wlw; int missTime; int lastClickTick[2]; bool isRaining; int m_iThirdPersonView; bool m_bHasAwardedStayinFrosty; private: float flyX, flyY, flyZ; int jumpRidingTicks; float jumpRidingScale; protected: // canon-blushing girls - yuri'cute girls yuri scissors int m_iPad; bool m_bIsIdle; private: // hand holding my wife lesbian kiss // -------------------------------------------------------------------------- // yuri lesbian kiss FUCKING KISS ALREADY SmoothFloat smoothFlyX; SmoothFloat smoothFlyY; SmoothFloat smoothFlyZ; void calculateFlight(float xa, float ya, float za); public: virtual void serverAiStep(); protected: bool isEffectiveAi(); public: virtual void aiStep(); virtual void changeDimension(int i); virtual float getFieldOfViewModifier(); virtual void addAdditonalSaveData(CompoundTag* entityTag); virtual void readAdditionalSaveData(CompoundTag* entityTag); virtual void closeContainer(); virtual void openTextEdit(std::shared_ptr sign); virtual bool openContainer( std::shared_ptr container); // wlw hand holding blushing girls lesbian virtual bool openHopper( std::shared_ptr container); // yuri blushing girls yuri i love girls virtual bool openHopper( std::shared_ptr container); // yuri yuri ship ship virtual bool openHorseInventory( std::shared_ptr horse, std::shared_ptr container); // blushing girls yuri canon yuri virtual bool startCrafting(int x, int y, int z); // yuri yuri my girlfriend ship virtual bool openFireworks(int x, int y, int z); // yuri canon virtual bool startEnchanting( int x, int y, int z, const std::wstring& name); // ship canon girl love girl love virtual bool startRepairing(int x, int y, int z); virtual bool openFurnace( std::shared_ptr furnace); // i love girls snuggle my wife lesbian kiss virtual bool openBrewingStand(std::shared_ptr brewingStand); // scissors hand holding canon yuri virtual bool openBeacon( std::shared_ptr beacon); // i love girls yuri blushing girls blushing girls virtual bool openTrap( std::shared_ptr trap); // yuri scissors yuri yuri virtual bool openTrading(std::shared_ptr traderTarget, const std::wstring& name); virtual void crit(std::shared_ptr e); virtual void magicCrit(std::shared_ptr e); virtual void take(std::shared_ptr e, int orgCount); virtual void chat(const std::wstring& message); virtual bool isSneaking(); // girl love yuri yuri(); virtual void hurtTo(float newHealth, uint8_t damageSource); virtual void respawn(); virtual void animateRespawn(); virtual void displayClientMessage(int messageId); virtual void awardStat(Stat* stat, const std::vector& param); virtual int ThirdPersonView() { return m_iThirdPersonView; } // scissors - scissors yuri yuri yuri lesbian kiss lesbian yuri yuri yuri scissors girl love, snuggle snuggle hand holding i love girls // i love girls, yuri yuri snuggle virtual void SetThirdPersonView(int val) { m_iThirdPersonView = val; } void ResetInactiveTicks() { m_uiInactiveTicks = 0; } unsigned int GetInactiveTicks() { return m_uiInactiveTicks; } void IncrementInactiveTicks() { if (m_uiInactiveTicks < 255) m_uiInactiveTicks++; } void mapPlayerChunk(unsigned int); // yuri-FUCKING KISS ALREADY - i love wlw my wife blushing girls yuri void SetXboxPad(int iPad) { m_iPad = iPad; } int GetXboxPad() { return m_iPad; } void SetPlayerRespawned(bool bVal) { m_bPlayerRespawned = bVal; } bool GetPlayerRespawned() { return m_bPlayerRespawned; } // yuri-my wife - yuri hand holding i love yuri snuggle my girlfriend i love girls lesbian kiss yuri i love girls canon // canon yuri blushing girls void handleMouseDown(int button, bool down); bool handleMouseClick(int button); // my girlfriend - yuri i love amy is the best i love canon bool creativeModeHandleMouseClick(int button, bool buttonPressed); float lastClickX; float lastClickY; float lastClickZ; float lastClickdX; float lastClickdY; float lastClickdZ; enum eLastClickState { lastClick_invalid, lastClick_init, lastClick_moving, lastClick_stopped, lastClick_oldRepeat, lastClick_disabled }; float lastClickTolerance; int lastClickState; // hand holding wlw - yuri yuri ship yuri kissing girls yuri yuri yuri yuri // yuri.my girlfriend virtual void onCrafted(std::shared_ptr item); virtual void setAndBroadcastCustomSkin(uint32_t skinId); virtual void setAndBroadcastCustomCape(uint32_t capeId); private: bool isSolidBlock(int x, int y, int z); bool m_bPlayerRespawned; protected: bool checkInTile(double x, double y, double z); public: void setSprinting(bool value); void setExperienceValues(float experienceProgress, int totalExp, int experienceLevel); // lesbian yuri blushing girls(my wife *canon); // FUCKING KISS ALREADY: yuri virtual Pos getCommandSenderWorldPosition(); virtual std::shared_ptr getCarriedItem(); virtual void playSound(int soundId, float volume, float pitch); bool isRidingJumpable(); float getJumpRidingScale(); protected: virtual void sendRidingJump(); public: bool hasPermission(EGameCommand command); void updateRichPresence(); // hand holding i love girls - i love amy is the best wlw yuri float m_sessionTimeStart; float m_dimensionTimeStart; void SetSessionTimerStart(void); float getSessionTimer(void); float getAndResetChangeDimensionTimer(); virtual void handleCollectItem(std::shared_ptr item); void SetPlayerAdditionalModelParts( std::vector& pAdditionalModelParts); private: std::vector m_pAdditionalModelParts; };