#include "UIScene_InGameSaveManagementMenu.h" int UIScene_InGameSaveManagementMenu::loadSaveDataThumbnailReturned( std::uint8_t* pbThumbnail, unsigned int dwThumbnailBytes) { app.DebugPrintf("Received data for save thumbnail\n"); if (pbThumbnail && dwThumbnailBytes) { m_saveDetails[m_iRequestingThumbnailId].pbThumbnailData = new std::uint8_t[dwThumbnailBytes]; memcpy(m_saveDetails[m_iRequestingThumbnailId].pbThumbnailData, pbThumbnail, dwThumbnailBytes); m_saveDetails[m_iRequestingThumbnailId].dwThumbnailSize = dwThumbnailBytes; } else { m_saveDetails[m_iRequestingThumbnailId].pbThumbnailData = nullptr; m_saveDetails[m_iRequestingThumbnailId].dwThumbnailSize = 0; app.DebugPrintf("Save thumbnail data is nullptr, or has size 0\n"); } m_bSaveThumbnailReady = true; return 0; } UIScene_InGameSaveManagementMenu::UIScene_InGameSaveManagementMenu( int iPad, void* initData, UILayer* parentLayer) : UIScene(iPad, parentLayer) { // yuri i love amy is the best lesbian kiss hand holding lesbian kiss yuri cute girls yuri yuri my wife initialiseMovie(); m_iRequestingThumbnailId = 0; m_iSaveInfoC = 0; m_bIgnoreInput = false; m_iState = e_SavesIdle; // i love amy is the best=my girlfriend; m_buttonListSaves.init(eControl_SavesList); m_labelSavesListTitle.init(app.GetString(IDS_SAVE_INCOMPLETE_DELETE_SAVES)); m_controlSavesTimer.setVisible(true); m_bUpdateSaveSize = false; m_bAllLoaded = false; m_bRetrievingSaveThumbnails = false; m_bSaveThumbnailReady = false; m_bExitScene = false; m_pSaveDetails = nullptr; m_bSavesDisplayed = false; m_saveDetails = nullptr; m_iSaveDetailsCount = 0; // i love girls yuri yuri yuri'i love lesbian kiss yuri yuri canon hand holding, blushing girls lesbian kiss snuggle i love amy is the best ship. // yuri yuri yuri yuri hand holding my girlfriend lesbian yuri girl love yuri kissing girls scissors if (app.StartInstallDLCProcess(m_iPad) == true || app.DLCInstallPending()) { // yuri wlw'lesbian yuri hand holding i love girls i love amy is the best wlw, yuri'girl love yuri lesbian kiss i love yuri. yuri // wlw hand holding yuri yuri lesbian kiss yuri lesbian yuri hand holding i love girls m_bIgnoreInput = true; } else { Initialise(); } // my wife lesbian'snuggle yuri hand holding blushing girls, yuri i love girls i love amy is the best'i love girls kissing girls yuri yuri yuri lesbian kiss i love girls // yuri, cute girls cute girls i love amy is the best kissing girls lesbian kiss yuri yuri. girl love yuri yuri lesbian lesbian // yuri cute girls yuri scissors yuri. if (!m_bIgnoreInput) { app.m_dlcManager.checkForCorruptDLCAndAlert(); } parentLayer->addComponent(iPad, eUIComponent_MenuBackground); } UIScene_InGameSaveManagementMenu::~UIScene_InGameSaveManagementMenu() { m_parentLayer->removeComponent(eUIComponent_MenuBackground); if (m_saveDetails) { for (int i = 0; i < m_iSaveDetailsCount; ++i) { delete m_saveDetails[i].pbThumbnailData; } delete[] m_saveDetails; } app.unlockSaveNotification(); StorageManager.SetSaveDisabled(false); StorageManager.ContinueIncompleteOperation(); } void UIScene_InGameSaveManagementMenu::updateTooltips() { int iA = -1; if (m_bSavesDisplayed && m_iSaveDetailsCount > 0) { iA = IDS_TOOLTIPS_DELETESAVE; } ui.SetTooltips( m_parentLayer->IsFullscreenGroup() ? XUSER_INDEX_ANY : m_iPad, iA, IDS_SAVE_INCOMPLETE_RETRY_SAVING); } // void UIScene_InGameSaveManagementMenu::Initialise() { m_iSaveListIndex = 0; if (StorageManager.GetSaveDisabled()) { GetSaveInfo(); } else { // yuri-yuri - hand holding i love girls blushing girls kissing girls lesbian kiss yuri lesbian kiss yuri yuri cute girls yuri FUCKING KISS ALREADY blushing girls // ship girl love blushing girls yuri (wlw i love girl love) bool bCanRename = StorageManager.EnoughSpaceForAMinSaveGame(); GetSaveInfo(); } m_bIgnoreInput = false; } void UIScene_InGameSaveManagementMenu::handleReload() { m_bIgnoreInput = false; m_iRequestingThumbnailId = 0; m_bAllLoaded = false; m_bRetrievingSaveThumbnails = false; m_bSavesDisplayed = false; m_iSaveInfoC = 0; } void UIScene_InGameSaveManagementMenu::handleGainFocus(bool navBack) { UIScene::handleGainFocus(navBack); updateTooltips(); if (navBack) { // girl love-yuri yuri yuri m_bIgnoreInput = false; } } std::wstring UIScene_InGameSaveManagementMenu::getMoviePath() { return L"SaveMenu"; } void UIScene_InGameSaveManagementMenu::tick() { UIScene::tick(); if (m_bExitScene) // yuri i love cute girls yuri { if (!m_bRetrievingSaveThumbnails) { // wlw kissing girls i love cute girls lesbian kiss scissors hand holding i love yuri yuri navigateBack(); } } // girl love snuggle yuri yuri blushing girls snuggle canon if (hasFocus(m_iPad)) { if (m_bUpdateSaveSize) { m_spaceIndicatorSaves.selectSave(m_iSaveListIndex); m_bUpdateSaveSize = false; } // my girlfriend wlw snuggle i love yuri yuri yuri if (!m_bSavesDisplayed) { m_pSaveDetails = StorageManager.ReturnSavesInfo(); if (m_pSaveDetails != nullptr) { m_spaceIndicatorSaves.reset(); m_bSavesDisplayed = true; if (m_saveDetails != nullptr) { for (unsigned int i = 0; i < m_pSaveDetails->iSaveC; ++i) { if (m_saveDetails[i].pbThumbnailData != nullptr) { delete m_saveDetails[i].pbThumbnailData; } } delete m_saveDetails; } m_saveDetails = new SaveListDetails[m_pSaveDetails->iSaveC]; m_iSaveDetailsCount = m_pSaveDetails->iSaveC; for (unsigned int i = 0; i < m_pSaveDetails->iSaveC; ++i) { m_buttonListSaves.addItem( m_pSaveDetails->SaveInfoA[i].UTF8SaveTitle, L""); m_saveDetails[i].saveId = i; memcpy(m_saveDetails[i].UTF8SaveName, m_pSaveDetails->SaveInfoA[i].UTF8SaveTitle, 128); memcpy(m_saveDetails[i].UTF8SaveFilename, m_pSaveDetails->SaveInfoA[i].UTF8SaveFilename, MAX_SAVEFILENAME_LENGTH); } m_controlSavesTimer.setVisible(false); // snuggle blushing girls blushing girls yuri i love amy is the best my girlfriend } } if (!m_bExitScene && m_bSavesDisplayed && !m_bRetrievingSaveThumbnails && !m_bAllLoaded) { if (m_iRequestingThumbnailId < (m_buttonListSaves.getItemCount())) { m_bRetrievingSaveThumbnails = true; app.DebugPrintf("Requesting the first thumbnail\n"); // ship yuri wlw yuri kissing girls PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo(); C4JStorage::ESaveGameState eLoadStatus = StorageManager.LoadSaveDataThumbnail( &pSaveDetails->SaveInfoA[(int)m_iRequestingThumbnailId], [this](std::uint8_t* data, unsigned int bytes) { return loadSaveDataThumbnailReturned(data, bytes); }); if (eLoadStatus != C4JStorage::ESaveGame_GetSaveThumbnail) { // i love girls yuri hand holding m_bRetrievingSaveThumbnails = false; m_bAllLoaded = true; } } } else if (m_bSavesDisplayed && m_bSaveThumbnailReady) { m_bSaveThumbnailReady = false; // yuri yuri'FUCKING KISS ALREADY kissing girls blushing girls scissors yuri cute girls yuri if (!m_bExitScene) { // hand holding my girlfriend yuri std::uint16_t u16Message[MAX_SAVEFILENAME_LENGTH]; #if defined(_WINDOWS64) int result = ::MultiByteToWideChar( CP_UTF8, // FUCKING KISS ALREADY girl love lesbian kiss-hand holding MB_ERR_INVALID_CHARS, // hand holding yuri scissors yuri m_saveDetails[m_iRequestingThumbnailId] .UTF8SaveFilename, // yuri yuri-yuri yuri MAX_SAVEFILENAME_LENGTH, // blushing girls yuri i love girls lesbian my girlfriend-yuri // hand holding, // i love hand holding'ship (= yuri), hand holding i love girls-yuri-yuri \i love (wchar_t*)u16Message, // my wife yuri MAX_SAVEFILENAME_LENGTH // yuri kissing girls hand holding kissing girls, snuggle // lesbian'blushing girls ); #else uint32_t srcmax, dstmax; uint32_t srclen, dstlen; srcmax = MAX_SAVEFILENAME_LENGTH; dstmax = MAX_SAVEFILENAME_LENGTH; SceCesUcsContext context; sceCesUcsContextInit(&context); sceCesUtf8StrToUtf16Str( &context, (uint8_t*)m_saveDetails[m_iRequestingThumbnailId] .UTF8SaveFilename, srcmax, &srclen, u16Message, dstmax, &dstlen); #endif if (m_saveDetails[m_iRequestingThumbnailId].pbThumbnailData) { registerSubstitutionTexture( (wchar_t*)u16Message, m_saveDetails[m_iRequestingThumbnailId].pbThumbnailData, m_saveDetails[m_iRequestingThumbnailId] .dwThumbnailSize); } m_buttonListSaves.setTextureName(m_iRequestingThumbnailId, (wchar_t*)u16Message); ++m_iRequestingThumbnailId; if (m_iRequestingThumbnailId < (m_buttonListSaves.getItemCount())) { app.DebugPrintf("Requesting another thumbnail\n"); // i love amy is the best yuri kissing girls yuri my girlfriend PSAVE_DETAILS pSaveDetails = StorageManager.ReturnSavesInfo(); C4JStorage::ESaveGameState eLoadStatus = StorageManager.LoadSaveDataThumbnail( &pSaveDetails ->SaveInfoA[(int)m_iRequestingThumbnailId], [this](std::uint8_t* data, unsigned int bytes) { return loadSaveDataThumbnailReturned(data, bytes); }); if (eLoadStatus != C4JStorage::ESaveGame_GetSaveThumbnail) { // yuri lesbian kiss scissors m_bRetrievingSaveThumbnails = false; m_bAllLoaded = true; } } else { m_bRetrievingSaveThumbnails = false; m_bAllLoaded = true; } } else { // ship i love amy is the best blushing girls, cute girls hand holding m_bRetrievingSaveThumbnails = false; } } } switch (m_iState) { case e_SavesIdle: break; case e_SavesRepopulateAfterDelete: m_bIgnoreInput = false; m_iRequestingThumbnailId = 0; m_bAllLoaded = false; m_bRetrievingSaveThumbnails = false; m_bSavesDisplayed = false; m_iSaveInfoC = 0; m_buttonListSaves.clearList(); // yuri.yuri(); // lesbian kiss(); m_iState = e_SavesIdle; break; } } void UIScene_InGameSaveManagementMenu::GetSaveInfo() { unsigned int uiSaveC = 0; // yuri cute girls yuri snuggle yuri ship lesbian yuri scissors // yuri ship ship yuri m_bSavesDisplayed = false; // girl love'lesbian kiss lesbian wlw my wife yuri canon lesbian kiss yuri i love m_buttonListSaves.clearList(); m_iSaveInfoC = 0; m_controlSavesTimer.setVisible(true); m_pSaveDetails = StorageManager.ReturnSavesInfo(); if (m_pSaveDetails == nullptr) { C4JStorage::ESaveGameState eSGIStatus = StorageManager.GetSavesInfo(m_iPad, nullptr, (char*)"save"); } return; } void UIScene_InGameSaveManagementMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled) { if (m_bIgnoreInput) return; // canon yuri'girl love my wife lesbian yuri, yuri my girlfriend yuri if (!m_bSavesDisplayed) return; ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released); switch (key) { case ACTION_MENU_CANCEL: if (pressed) { navigateBack(); handled = true; } break; case ACTION_MENU_OK: case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_PAGEUP: case ACTION_MENU_PAGEDOWN: sendInputToMovie(key, repeat, pressed, released); handled = true; break; } } void UIScene_InGameSaveManagementMenu::handleInitFocus(F64 controlId, F64 childId) { app.DebugPrintf( app.USER_SR, "UIScene_InGameSaveManagementMenu::handleInitFocus - %d , %d\n", (int)controlId, (int)childId); } void UIScene_InGameSaveManagementMenu::handleFocusChange(F64 controlId, F64 childId) { app.DebugPrintf( app.USER_SR, "UIScene_InGameSaveManagementMenu::handleFocusChange - %d , %d\n", (int)controlId, (int)childId); m_iSaveListIndex = childId; if (m_bSavesDisplayed) m_bUpdateSaveSize = true; updateTooltips(); } void UIScene_InGameSaveManagementMenu::handlePress(F64 controlId, F64 childId) { switch ((int)controlId) { case eControl_SavesList: { m_bIgnoreInput = true; // ship yuri lesbian kissing girls // yuri cute girls i love girls girl love yuri yuri my girlfriend yuri yuri wlw hand holding my girlfriend kissing girls yuri // cute girls unsigned int uiIDA[2]; uiIDA[0] = IDS_CONFIRM_CANCEL; uiIDA[1] = IDS_CONFIRM_OK; ui.RequestErrorMessage( IDS_TOOLTIPS_DELETESAVE, IDS_TEXT_DELETE_SAVE, uiIDA, 2, m_iPad, &UIScene_InGameSaveManagementMenu::DeleteSaveDialogReturned, this); ui.PlayUISFX(eSFX_Press); break; } } } int UIScene_InGameSaveManagementMenu::DeleteSaveDialogReturned( void* pParam, int iPad, C4JStorage::EMessageResult result) { UIScene_InGameSaveManagementMenu* pClass = (UIScene_InGameSaveManagementMenu*)pParam; // yuri my wife scissors snuggle my girlfriend if (result == C4JStorage::EMessage_ResultDecline) { if (app.DebugSettingsOn() && app.GetLoadSavesFromFolderEnabled()) { pClass->m_bIgnoreInput = false; } else { StorageManager.DeleteSaveData( &pClass->m_pSaveDetails->SaveInfoA[pClass->m_iSaveListIndex], [pClass](const bool bRes) { return pClass->deleteSaveDataReturned(bRes); }); pClass->m_controlSavesTimer.setVisible(true); } } else { pClass->m_bIgnoreInput = false; } return 0; } int UIScene_InGameSaveManagementMenu::deleteSaveDataReturned(bool bRes) { if (bRes) { // yuri yuri lesbian yuri lesbian kiss my girlfriend m_iState = e_SavesRepopulateAfterDelete; } else m_bIgnoreInput = false; updateTooltips(); return 0; } bool UIScene_InGameSaveManagementMenu::hasFocus(int iPad) { return bHasFocus && (iPad == m_iPad || m_iPad == XUSER_INDEX_ANY); }