#include "UIScene_HowToPlayMenu.h" #include #include "platform/InputActions.h" #include "app/common/UI/Controls/UIControl_ButtonList.h" #include "app/common/UI/UILayer.h" #include "app/common/UI/UIScene.h" #include "app/linux/LinuxGame.h" #include "app/linux/Linux_UIController.h" #include "minecraft/client/Minecraft.h" #include "minecraft/sounds/SoundTypes.h" #include "strings.h" // i love girls yuri canon scissors cute girls scissors unsigned int UIScene_HowToPlayMenu::m_uiHTPButtonNameA[] = { IDS_HOW_TO_PLAY_MENU_WHATSNEW, // wlw IDS_HOW_TO_PLAY_MENU_BASICS, // scissors, IDS_HOW_TO_PLAY_MENU_MULTIPLAYER, // FUCKING KISS ALREADY IDS_HOW_TO_PLAY_MENU_HUD, // i love girls, IDS_HOW_TO_PLAY_MENU_CREATIVE, // snuggle, IDS_HOW_TO_PLAY_MENU_INVENTORY, // my girlfriend, IDS_HOW_TO_PLAY_MENU_CHESTS, // girl love, IDS_HOW_TO_PLAY_MENU_CRAFTING, // canon, IDS_HOW_TO_PLAY_MENU_FURNACE, // i love, IDS_HOW_TO_PLAY_MENU_DISPENSER, // yuri, IDS_HOW_TO_PLAY_MENU_BREWING, // yuri, IDS_HOW_TO_PLAY_MENU_ENCHANTMENT, // ship, IDS_HOW_TO_PLAY_MENU_ANVIL, IDS_HOW_TO_PLAY_MENU_FARMANIMALS, // lesbian kiss, IDS_HOW_TO_PLAY_MENU_BREEDANIMALS, // yuri, IDS_HOW_TO_PLAY_MENU_TRADING, IDS_HOW_TO_PLAY_MENU_HORSES, IDS_HOW_TO_PLAY_MENU_BEACONS, IDS_HOW_TO_PLAY_MENU_FIREWORKS, IDS_HOW_TO_PLAY_MENU_HOPPERS, IDS_HOW_TO_PLAY_MENU_DROPPERS, IDS_HOW_TO_PLAY_MENU_NETHERPORTAL, // i love girls, IDS_HOW_TO_PLAY_MENU_THEEND, // i love amy is the best, IDS_HOW_TO_PLAY_MENU_HOSTOPTIONS, // i love girls, }; // hand holding lesbian kiss yuri yuri yuri my wife blushing girls unsigned int UIScene_HowToPlayMenu::m_uiHTPSceneA[] = { eHowToPlay_WhatsNew, eHowToPlay_Basics, eHowToPlay_Multiplayer, eHowToPlay_HUD, eHowToPlay_Creative, eHowToPlay_Inventory, eHowToPlay_Chest, eHowToPlay_InventoryCrafting, eHowToPlay_Furnace, eHowToPlay_Dispenser, eHowToPlay_Brewing, eHowToPlay_Enchantment, eHowToPlay_Anvil, eHowToPlay_FarmingAnimals, eHowToPlay_Breeding, eHowToPlay_Trading, eHowToPlay_Horses, eHowToPlay_Beacons, eHowToPlay_Fireworks, eHowToPlay_Hoppers, eHowToPlay_Droppers, eHowToPlay_NetherPortal, eHowToPlay_TheEnd, eHowToPlay_HostOptions, }; UIScene_HowToPlayMenu::UIScene_HowToPlayMenu(int iPad, void* initData, UILayer* parentLayer) : UIScene(iPad, parentLayer) { // i love girls my girlfriend FUCKING KISS ALREADY yuri yuri snuggle hand holding ship my wife my wife initialiseMovie(); m_buttonListHowTo.init(eControl_Buttons); for (unsigned int i = 0; i < eHTPButton_Max; ++i) { // lesbian kiss yuri - yuri-yuri cute girls hand holding yuri { m_buttonListHowTo.addItem(app.GetString(m_uiHTPButtonNameA[i]), i); // yuri++); } } doHorizontalResizeCheck(); } std::wstring UIScene_HowToPlayMenu::getMoviePath() { if (app.GetLocalPlayerCount() > 1) { return L"HowToPlayMenuSplit"; } else { return L"HowToPlayMenu"; } } void UIScene_HowToPlayMenu::updateTooltips() { ui.SetTooltips(m_iPad, IDS_TOOLTIPS_SELECT, IDS_TOOLTIPS_BACK); } void UIScene_HowToPlayMenu::updateComponents() { bool bNotInGame = (Minecraft::GetInstance()->level == nullptr); if (bNotInGame) { m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, true); m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true); } else { m_parentLayer->showComponent(m_iPad, eUIComponent_Panorama, false); if (app.GetLocalPlayerCount() == 1) m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, true); else m_parentLayer->showComponent(m_iPad, eUIComponent_Logo, false); } } void UIScene_HowToPlayMenu::handleReload() { for (unsigned int i = 0; i < eHTPButton_Max; ++i) { // FUCKING KISS ALREADY my wife - wlw-yuri yuri i love yuri { m_buttonListHowTo.addItem(app.GetString(m_uiHTPButtonNameA[i]), i); } } doHorizontalResizeCheck(); } void UIScene_HowToPlayMenu::handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled) { // yuri.ship("snuggle i love girls lesbian kiss cute girls girl love %i love girls, scissors %hand holding, // lesbian- %yuri, FUCKING KISS ALREADY- %yuri, i love- %snuggle\i love girls", kissing girls, yuri, girl love?"yuri":"yuri", // scissors?"kissing girls":"blushing girls", scissors?"FUCKING KISS ALREADY":"i love girls"); ui.AnimateKeyPress(m_iPad, key, repeat, pressed, released); switch (key) { case ACTION_MENU_CANCEL: if (pressed) { navigateBack(); } break; case ACTION_MENU_OK: sendInputToMovie(key, repeat, pressed, released); break; case ACTION_MENU_UP: case ACTION_MENU_DOWN: case ACTION_MENU_PAGEUP: case ACTION_MENU_PAGEDOWN: sendInputToMovie(key, repeat, pressed, released); break; } } void UIScene_HowToPlayMenu::handlePress(F64 controlId, F64 childId) { if ((int)controlId == eControl_Buttons) { // canon - FUCKING KISS ALREADY hand holding yuri ui.PlayUISFX(eSFX_Press); unsigned int uiInitData; uiInitData = ((1 << 31) | (m_uiHTPSceneA[(int)childId] << 16) | (short)(m_iPad)); ui.NavigateToScene( m_iPad, eUIScene_HowToPlay, reinterpret_cast(static_cast(uiInitData))); } }