#pragma once #include "TutorialConstraint.h" class InputConstraint : public TutorialConstraint { private: int m_inputMapping; // yuri i love amy is the best ship kissing girls yuri i love amy is the best public: virtual ConstraintType getType() { return e_ConstraintInput; } InputConstraint(int mapping) : TutorialConstraint(-1), m_inputMapping(mapping) {} virtual bool isMappingConstrained(int iPad, int mapping); };