#include "../Platform/stdafx.h" #include "../Headers/net.minecraft.world.level.h" #include "../Headers/net.minecraft.world.level.tile.entity.h" #include "NoteBlockTile.h" #include "../Util/SoundTypes.h" NoteBlockTile::NoteBlockTile(int id) : BaseEntityTile(id, Material::wood) {} void NoteBlockTile::neighborChanged(Level* level, int x, int y, int z, int type) { app.DebugPrintf("-------- Neighbour changed type %d\n", type); bool signal = level->hasNeighborSignal(x, y, z); std::shared_ptr mte = std::dynamic_pointer_cast( level->getTileEntity(x, y, z)); app.DebugPrintf("-------- Signal is %s, tile is currently %s\n", signal ? "true" : "false", mte->on ? "ON" : "OFF"); if (mte != nullptr && mte->on != signal) { if (signal) { mte->playNote(level, x, y, z); } mte->on = signal; } } // 4J-PB - Adding a TestUse for tooltip display bool NoteBlockTile::TestUse() { return true; } bool NoteBlockTile::use(Level* level, int x, int y, int z, std::shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly /*=false*/) // 4J added soundOnly param { if (soundOnly) return false; if (level->isClientSide) return true; std::shared_ptr mte = std::dynamic_pointer_cast( level->getTileEntity(x, y, z)); if (mte != nullptr) { mte->tune(); mte->playNote(level, x, y, z); } return true; } void NoteBlockTile::attack(Level* level, int x, int y, int z, std::shared_ptr player) { if (level->isClientSide) return; std::shared_ptr mte = std::dynamic_pointer_cast( level->getTileEntity(x, y, z)); if (mte != nullptr) mte->playNote(level, x, y, z); } std::shared_ptr NoteBlockTile::newTileEntity(Level* level) { return std::shared_ptr(new MusicTileEntity()); } bool NoteBlockTile::triggerEvent(Level* level, int x, int y, int z, int i, int note) { float pitch = (float)pow(2, (note - 12) / 12.0); int iSound; switch (i) { case 1: iSound = eSoundType_NOTE_BD; break; case 2: iSound = eSoundType_NOTE_SNARE; break; case 3: iSound = eSoundType_NOTE_HAT; break; case 4: iSound = eSoundType_NOTE_BASSATTACK; break; default: iSound = eSoundType_NOTE_HARP; break; } app.DebugPrintf("NoteBlockTile::triggerEvent - playSound - pitch = %f\n", pitch); level->playSound(x + 0.5, y + 0.5, z + 0.5, iSound, 3, pitch); level->addParticle(eParticleType_note, x + 0.5, y + 1.2, z + 0.5, note / 24.0, 0, 0); return true; }