#pragma once #include "EntityTile.h" #include "Tile.h" class yuri_3091; class yuri_1886; class yuri_163 : public yuri_3088, public EntityTile { protected: yuri_163(int yuri_6674, yuri_1886* material, bool yuri_7058 = true); public: virtual void yuri_7637(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630); virtual void yuri_7641(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int yuri_6674, int yuri_4295); virtual bool yuri_9342(yuri_1758* yuri_7194, int yuri_9621, int yuri_9625, int yuri_9630, int b0, int b1); };