#include "DLCManager.h" #include "DLCLocalisationFile.h" #include "Minecraft.Client/Common/Source Files/Localisation/StringTable.h" #include "Minecraft.Client/Common/Source Files/DLC/DLCFile.h" DLCLocalisationFile::DLCLocalisationFile(const std::wstring& path) : DLCFile(DLCManager::e_DLCType_LocalisationData, path) { m_strings = nullptr; } void DLCLocalisationFile::addData(std::uint8_t* pbData, std::uint32_t dataBytes) { m_strings = new StringTable(pbData, dataBytes); }