// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #ifdef __PS3__ #else #define AUTO_VAR(_var, _val) auto _var = _val #endif typedef unsigned __int64; typedef unsigned __uint64; #if defined( __linux__ ) #include "linux/wlinux.h" #include "linux/xbox_valve.h" #endif #ifdef _WINDOWS64 #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers // Windows Header Files: #include #include #include // TODO: reference additional headers your program requires here #include #endif #ifdef _DURANGO #include #include #include #include using namespace DirectX; #include #include "..\Minecraft.Client\Durango\DurangoExtras\DurangoStubs.h" #endif #if (defined __PS3__ || defined _XBOX ) // C RunTime Header Files #include #endif #ifdef __ORBIS__ #include #include #include #include #include #include #include #endif #ifdef _XBOX #include #include #include #include typedef XINVITE_INFO INVITE_INFO; typedef XUID PlayerUID; typedef XNKID SessionID; typedef XUID GameSessionUID; #endif #ifdef __PS3__ #include #include #include #include #include #include #include #include #include #include "Ps3Types.h" #include "Ps3Stubs.h" #include "PS3Maths.h" #elif defined __ORBIS__ #include #include #include #include "OrbisTypes.h" #include "OrbisStubs.h" #include "OrbisMaths.h" #elif defined __PSVITA__ #include #include #include #include #include "PSVitaTypes.h" #include "PSVitaStubs.h" #include "PSVitaMaths.h" #elif defined(__linux__) #include #include #include #else #include #include #include #include #endif //__PS3__ #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef __PS3__ // the PS3 lib assert is rubbish, and aborts the code, we define our own in PS3Types.h #include #endif #if defined(__linux__) #else #include "../Minecraft.Client/Xbox/Network/extra.h" #endif #include "Definitions.h" #include "Class.h" #include "Exceptions.h" #include "Mth.h" #include "StringHelpers.h" #include "ArrayWithLength.h" #include "Random.h" #include "TilePos.h" #include "ChunkPos.h" #include "compression.h" #include "PerformanceTimer.h" #ifdef _FINAL_BUILD #define printf BREAKTHECOMPILE #define wprintf BREAKTHECOMPILE #undef OutputDebugString #define OutputDebugString BREAKTHECOMPILE #define OutputDebugStringA BREAKTHECOMPILE #define OutputDebugStringW BREAKTHECOMPILE #endif void MemSect(int sect); #ifdef _XBOX #include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\xbox\4JLibs\inc\4J_XTMS.h" #include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\xbox\4JLibs\inc\4J_Input.h" #elif defined (__PS3__) #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Input.h" #elif defined _DURANGO #include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\Durango\4JLibs\inc\4J_Input.h" #elif defined _WINDOWS64 #include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\Windows64\4JLibs\inc\4J_Input.h" #elif defined __PSVITA__ #include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\PSVita\4JLibs\inc\4J_Input.h" #elif defined __linux__ #include "../Minecraft.Client/Windows64/4JLibs/inc/4J_Profile.h" #include "../Minecraft.Client/Windows64/4JLibs/inc/4J_Render.h" #include "../Minecraft.Client/Windows64/4JLibs/inc/4J_Storage.h" #include "../Minecraft.Client/Windows64/4JLibs/inc/4J_Input.h" #else #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Input.h" #endif #include "../Minecraft.Client/Common/Network/GameNetworkManager.h" // #ifdef _XBOX #include "../Minecraft.Client/Common/UI/UIEnums.h" #include "../Minecraft.Client/Common/App_Defines.h" #include "../Minecraft.Client/Common/App_enums.h" #include "../Minecraft.Client/Common/Tutorial/TutorialEnum.h" #include "../Minecraft.Client/Common/App_structs.h" //#endif #ifdef _XBOX #include "..\Minecraft.Client\Common\XUI\XUI_Helper.h" #include "..\Minecraft.Client\Common\XUI\XUI_Scene_Base.h" #endif #include "../Minecraft.Client/Common/Consoles_App.h" #include "../Minecraft.Client/Common/Minecraft_Macros.h" #include "../Minecraft.Client/Common/Colours/ColourTable.h" #include "../Minecraft.Client/Common/BuildVer.h" #ifdef _XBOX #include "..\Minecraft.Client\Xbox\Xbox_App.h" #include "..\Minecraft.Client\XboxMedia\strings.h" #include "..\Minecraft.Client\Xbox\Sentient\SentientTelemetryCommon.h" #include "..\Minecraft.Client\Xbox\Sentient\MinecraftTelemetry.h" #elif defined (__PS3__) #include "..\Minecraft.Client\PS3\PS3_App.h" #include "..\Minecraft.Client\PS3Media\strings.h" #include "..\Minecraft.Client\PS3\Sentient\SentientTelemetryCommon.h" #include "..\Minecraft.Client\PS3\Sentient\MinecraftTelemetry.h" #elif defined _DURANGO #include "..\Minecraft.Client\Durango\Durango_App.h" #include "..\Minecraft.Client\DurangoMedia\strings.h" //#include "..\Minecraft.Client\Durango\Sentient\SentientManager.h" #include "..\Minecraft.Client\Durango\Sentient\SentientTelemetryCommon.h" #include "..\Minecraft.Client\Durango\Sentient\MinecraftTelemetry.h" #include "..\Minecraft.Client\Durango\Sentient\TelemetryEnum.h" #elif defined _WINDOWS64 #include "..\Minecraft.Client\Windows64\Windows64_App.h" #include "..\Minecraft.Client\Windows64Media\strings.h" #include "..\Minecraft.Client\Windows64\Sentient\SentientTelemetryCommon.h" #include "..\Minecraft.Client\Windows64\Sentient\MinecraftTelemetry.h" #elif defined __PSVITA__ #include "..\Minecraft.Client\PSVita\PSVita_App.h" #include "..\Minecraft.Client\PSVitaMedia\strings.h" // TODO - create PSVita-specific version of this #include "..\Minecraft.Client\PSVita\Sentient\SentientManager.h" #include "..\Minecraft.Client\PSVita\Sentient\MinecraftTelemetry.h" #elif defined(__linux__) // DecalOverdose: TODO???? #else #include "..\Minecraft.Client\Orbis\Orbis_App.h" #include "..\Minecraft.Client\OrbisMedia\strings.h" #include "..\Minecraft.Client\Orbis\Sentient\SentientTelemetryCommon.h" #include "..\Minecraft.Client\Orbis\Sentient\MinecraftTelemetry.h" #endif #include "../Minecraft.Client/Common/DLC/DLCSkinFile.h" #include "../Minecraft.Client/Common/Console_Awards_enum.h" #include "../Minecraft.Client/Common/Potion_Macros.h" #include "../Minecraft.Client/Common/Console_Debug_enum.h" #include "../Minecraft.Client/Common/GameRules/ConsoleGameRulesConstants.h" #include "../Minecraft.Client/Common/GameRules/ConsoleGameRules.h" #include "../Minecraft.Client/Common/Telemetry/TelemetryManager.h"